So in another thread where someone said yoshi said healers dont need to dps, you defended him, now it's the opposite. Then now, this guy shows you a screenshot from a game master you can kick others from having different play style. First of all, since I'm back on the pc let me correct your post from earlier:
1: No, just no, that will mean zero trust me on this. If you have a premade they would obviously wreck your pug group by a mile, unless that pug group itself is bad or not as good as other premades.
2: Sure why not, it's called speedkills already on fflogs. People compete againt's each other on there to see whos fastest, again, silly to put up, since you and others many times said speedkill shouldn't be a thing as long shit dies before the actuall timer goes out.
3: 33% dps? From dps? You can't be serious. Overhealing sure, then again healing shouldn't be 100%, that already means overhealing. Healing a tank who has 95% HP while you could spank regen on and it be done already. So yet another silly thing. While you at this, might as well show how many times you miss healing the group and how much uptime you also had on lets say regen, since its the most powerful spell on whm. Tanks will obviously tank the adds, but you say the dps and healers have no aggro here, are you like expecting them to have 0% on the aggro meter? There has been times where DPS do massive dmg on tanks who clearly been with bad people and kicked those dps out for ripping the aggro from them in roulettes (actually happened to me few times on smn too lol)
Why not make it simple and do like pvp, you show who did most end of the run and that's it. Should just add overhealing there as well.
Look, I will give it to you, you are willing to fight for your arguements which is totally fine and it's why we have the forum here. But c'mon. First of all I said earlier, I had enrage in a9s with echo with a group of 270's. I had enrage in normal a8 at 66%. You tell people we shouldn't think about dmg. This game has fights where you need to whoop ass to get things killed. You are ignoring 90% of the base mechanics in the game by saying we shouldn't care about dmg. I know you are stil fresh to game, but there is far and I mean FAR more players on this forum with way more experience than you. You also don't need a parser to understand a boss at 80% with previous DRG then later on has boss at 81% or 82% with a new DRG, that the new one is probably doing less. It could be included bad crit rng etc from the rest. But when replacement dps comes in and we don't skip certain mechanics or push boss as fast with previous dps, you know that person is doing bad. Funny thing is we had that happened once with a pure ps4 group too and the guy who did low (the new one) actually got kicked for not performing well. When you farm content you want in and out fast, there is no question. I rather kill a boss 2 min faster than 2 min slower, meaning 6 min fight vs 8, I will do extra round of that raid or primal when the other group is still inside their last one.