Quote Originally Posted by FallenWings View Post
Snips of lots of posts here.
I like this person...

Btw you never told me what happens if that hyur touches me. I'm curious.

Quote Originally Posted by Reynhart View Post
If your definition is not "Keep aggro first, survive second and kill third", then you're not defining a tank.

Frankly, if enforcing more tank stance time is enough to take away your enjoyment, why don't you just play a DPS ?
That's the exact problem. Forcing me to NOT optimize just so you can is just lame. Why should YOUR fun in doing twice my DPS come at the cost of mine being lowered to even half of that? lol

And in any case. Tank stances' penalties are stupid. I'd rather both stances have penalties of one form or another. Or just have tank stances go away and have some skills deal damage while others generate enmity and be enough on their own. I mean the tank stances don't change much in game play anyways.