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  1. #1
    Player
    Ghald's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    131
    Character
    Wolf Ghaladia
    World
    Kujata
    Main Class
    Samurai Lv 90
    Dev team: I've heard you like Fell Cleave, so I let you have an extra Fell Cleave after a double Fell Cleave then have those Fell Cleaves multiply by two, enjoy.

    In all seriousness, it's not 'power' that I'm concern about it's the identity of the Warrior job. It used to be a very intuitive job, fun to play, now it's all muddied up. Sure Rampart being a tank skill now make WAR a closer tank to that of PLD/DRK but we are not those tanks, WAR flavour has been to combine our defence with offence that's why we have less mitigation utility than PLD, if I wanted to play a traditional tank job then I would play PLD because they are the king of mitigation.

    What WAR are getting now is not a good trade off with what they lost. PLD looks good now(and that's a great thing), DRK seems to been brought up to make it less of chore, WAR? We get to Fell Cleave, Fell Cleave, Fell Cleave, Fell Cleave, Fell Cleave, Fell Cleave, we got a lot of Fell Cleaves so much so that it's jaded and what do we bring to the table for party utility? Hey I like my Fell Cleave but even the best food taste stale after so many servings.

    "Boycotting" as in not using WAR job or leveling it, that is not to say that I would kick a WAR from my party, if you like WAR as it is then fine, why even waste your time going through these topic, this is for those that concern about the identity of WAR being lost after so many of it skills being removed or given to another jobs and locked us out of it.

    Most likely at the end of the day I would still level WAR to Lv.70 but it will be the last thing I'll do, untill then I know that they have reduced the tank population by 1 + who ever share my concern and I'll be jumping to the DPS boat.
    (5)

  2. #2
    Player
    Venjenz's Avatar
    Join Date
    Mar 2017
    Posts
    187
    Character
    Venjiwenji Lala
    World
    Famfrit
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Ghald View Post
    if you like WAR as it is then fine, why even waste your time going through these topic
    I waste my time with these topics to offer a different viewpoint of people playing WAR who also recognize how flavors of the month change every month. I think the reality of playing WAR won't change much, and eventually, the FotM will land on us. Figure you start from a slight nerf while PLD got buffed. OK, play on I say, because the dev cycle will eventually buff WAR somehow and you'll be that much better at the job having played during their nerfed period. And really, it will only make a difference in bleeding edge raiding, maybe, depending on how serious FCs get with meta. I don't disagree that it feels more bland and further from what drew me to the job, but rather than boycott, I'll play on to show SE they won't chase me off my first job!
    (0)
    Last edited by Venjenz; 06-08-2017 at 10:22 PM.

  3. #3
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Ghald View Post
    WAR flavour has been to combine our defence with offence that's why we have less mitigation utility than PLD, if I wanted to play a traditional tank job then I would play PLD because they are the king of mitigation.
    For the love of all you consider holy and the cheese cakes... That CAN'T BE MORE ABSOLUTELY WRONG. Please stop spreading the meme.

    PLD mitigates more damage than WAR for 10 seconds ONLY, every 7 minutes. Outside of those 10 seconds WAR just flat out wins. Over an entire fight it might be 5~7% now, in HW it might be even more.


    Inner Beast vs Rampart alone shows 50% more up-time + healing. You can use 4 Inner beasts per minute, that's 6 Inner beasts in 90 seconds. 6 x 6s = 36 seconds. Rampart lasts 20 seconds. 300 (will be 350 in SB) potency healing x6? 1800 potency healing. Oh but in SB WAR gets Rampart on top of IB.

    Sentinel vs Vengeance? You can use 3 vengeances when PLD uses 2 Sentinles. that's 45s of vengeance vs 20 of Sentinel.

    Bulwark Vs Raw Intuition? WAR uses 2 RI vs 1 Bulwark, that's 40s of RI vs 15 of Sentinel. Also 100% vs 60%. Okay, Bulwark will block magic. have fun.

    Invencible vs Holmgang? Yes Invencible is stronger, but 7 minutes vs 3.

    CDs WAR has PLD doesn't: Thrill of Battle, Second Wind.

    CD both tanks had but PLD could't use well: Bloodbath.

    Block eats at PLD's parry so PLD's parries less. WAR parries more at base but there's also the defiance bonus.

    If you want to stack CDs, PLD can't afford to (doesn't really need to), but WAR can because he doesn't gaf. And even then, if PLD stacks all CDs and blocks vs WAR stacking all CDs, WAR is 13% ahead in effective health.

    Boss has too many frequent tank busters? PLD is forced into tank swaps, WAR doesn't really need to. But guess what? ALL mitigation is down the drain if you just "survive" by tank swapping and using ultimates..... Of which PLD sucks at because lol7minute CD.

    Stop falling for the meme that PLD mitigates more. What PLD has now is more utility and seemingly more DPS.

    WAR's flavour for me is: The power house that doesn't care and just pumps out as much damage as it can take in and survive. If that stays true in SB, I'm sold.

    The fact that WAR loses half their beast gauge hurts WAR the most though because their abilities are locked behind the stances.

    PLD losing gauge doesn't hurt as much simply because they can just spend it on Shelltron or whatever then switch. WAR doesn't have the luxury of using Inner beast to mitigate damage as you switch to Defiance. Switching at 100 rage means I lost a potential cleave/IB. And spending it on FC before going Defiance means I won't have IB and vise versa is just as bad. This is my problem with its changes atm.
    (7)
    Last edited by Phoenicia; 06-11-2017 at 08:21 AM.

  4. #4
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Phoenicia View Post
    Please stop spreading the meme.
    I think PLD will be the king of protecting others, and that's nice
    (1)

  5. #5
    Player
    Lesan's Avatar
    Join Date
    Jul 2016
    Posts
    93
    Character
    Alys Isshu
    World
    Balmung
    Main Class
    Dancer Lv 100
    As if the majority of WAR players focused on anything BUT Fell Cleave during HW.....seen enough 'I can't MT, only played OT, also, I deal more DPS' Warriors in the past.....always a 'nam Flashback including Adagio for Strings when I had to heal one of those.
    (2)

  6. #6
    Player
    konpachizaraki's Avatar
    Join Date
    May 2015
    Posts
    173
    Character
    Grandfall Fraxinus
    World
    Tonberry
    Main Class
    Warrior Lv 70
    as good as war was in 3.x they weren't dominant to the point of filling the dual tank spot in most raid group
    something that probably gonna happen to PLD considering they're much better now and the other 2 tanks are going backwards
    (1)

  7. #7
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by konpachizaraki View Post
    as good as war was in 3.x they weren't dominant to the point of filling the dual tank spot in most raid group
    something that probably gonna happen to PLD considering they're much better now and the other 2 tanks are going backwards
    Actually, they were to an extent. Double Warrior would have prevailed if it weren't for the impact on the LB gauge.

    As for the changes themselves, I remain the fence. Warrior needed some of its mitigation tools nerfed. They could simply beast through everything. It's more than a little absurd when I can eat a tank buster and self heal 50% of my own HP. Healing in this game is already overpowered. Better not to make it any easier. The stance dancing could be a sore spot, though I suspect it won't necessarily impact people as much as one might think. At least while raiding. If Omega has the same difficulty curve Creator did, we'll be Deliverance tanking fairly soon anyway. I'll admit, the smoothness of swapping will absolutely be missed though.
    (4)

  8. #8
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    628
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    Actually, they were to an extent. Double Warrior would have prevailed if it weren't for the impact on the LB gauge.
    No, it really wouldn't have. DRK is incredibly strong, it did about the same DPS as WAR and brought a lot more raidwide mitigation through Delirium+Reprisal (and Delirium meant you didn't need a MNK either). Even PLD brought Divine Veil. Doubling up on WARs brought nothing that a single WAR couldn't do. WAR was only autoinclude because PLD+DRK is a horrible composition even when you pretend WAR doesn't exist, so you'll only want whichever of the two is stronger.
    (4)

  9. #9
    Player
    konpachizaraki's Avatar
    Join Date
    May 2015
    Posts
    173
    Character
    Grandfall Fraxinus
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    Actually, they were to an extent. Double Warrior would have prevailed if it weren't for the impact on the LB gauge.
    many raid group were hesitant to make WAR the MT because they weren't as good at it compared to DRK and PLD, but this 4.0 PLD will be perfect at both OT and MT role, something that the other 2 lacks because they are only gonna be perfect at 1 and decent on the other
    (0)

  10. #10
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by konpachizaraki View Post
    many raid group were hesitant to make WAR the MT because they weren't as good at it compared to DRK and PLD, but this 4.0 PLD will be perfect at both OT and MT role, something that the other 2 lacks because they are only gonna be perfect at 1 and decent on the other
    That's not a relevant concern, it probably takes a few pulls to get used with the timing and positioning of the bosses. If your "OT" can't manage it then they aren't a very good player in the first place and probably weren't even doing decent enough as OT.
    (4)

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