I'm prepared to switch to DRK for 4.0... yet i do not like this job. War is the only job i found very interesting and that i am able to play correctly![]()
I hope they will (re)think what they did with the warrior.
I'm prepared to switch to DRK for 4.0... yet i do not like this job. War is the only job i found very interesting and that i am able to play correctly![]()
I hope they will (re)think what they did with the warrior.
why not try PLD? DRK isn't in better situation than WAR currently
Important question , since every1 is so scared about the stance that costs 50% gauge... are you able to switch stance if your gauge is 0?
Yes you can, based on what we've seen on the skill descriptions.
Just a tip: Boycotting a job is probably the worst thing you can do if you want the job to improve post-4.0. The best thing you can do it play the job, put together an informed opinion based on your experience both before and after 4.0, then place that opinion on the forums and discuss it with others in a calm and rational manner. Then, do whatever. This will give the dev team both your informed opinion and perhaps a decline in WAR usage, the former being more important than the latter.
Not really, if SE sees a large amount of players playing DRK or WHM to 70, they think the jobs are OK as is. If they see a severe drop in DRK/WHM players, they see something is wrong and requires attention.Just a tip: Boycotting a job is probably the worst thing you can do if you want the job to improve post-4.0. The best thing you can do it play the job, put together an informed opinion based on your experience both before and after 4.0, then place that opinion on the forums and discuss it with others in a calm and rational manner. Then, do whatever. This will give the dev team both your informed opinion and perhaps a decline in WAR usage, the former being more important than the latter.
Yeah, the best thing right now is for a ton of tanks to just walk away to other classes so they can see the error of these changes.
For the love of all you consider holy and the cheese cakes... That CAN'T BE MORE ABSOLUTELY WRONG. Please stop spreading the meme.
PLD mitigates more damage than WAR for 10 seconds ONLY, every 7 minutes. Outside of those 10 seconds WAR just flat out wins. Over an entire fight it might be 5~7% now, in HW it might be even more.
Inner Beast vs Rampart alone shows 50% more up-time + healing. You can use 4 Inner beasts per minute, that's 6 Inner beasts in 90 seconds. 6 x 6s = 36 seconds. Rampart lasts 20 seconds. 300 (will be 350 in SB) potency healing x6? 1800 potency healing. Oh but in SB WAR gets Rampart on top of IB.
Sentinel vs Vengeance? You can use 3 vengeances when PLD uses 2 Sentinles. that's 45s of vengeance vs 20 of Sentinel.
Bulwark Vs Raw Intuition? WAR uses 2 RI vs 1 Bulwark, that's 40s of RI vs 15 of Sentinel. Also 100% vs 60%. Okay, Bulwark will block magic. have fun.
Invencible vs Holmgang? Yes Invencible is stronger, but 7 minutes vs 3.
CDs WAR has PLD doesn't: Thrill of Battle, Second Wind.
CD both tanks had but PLD could't use well: Bloodbath.
Block eats at PLD's parry so PLD's parries less. WAR parries more at base but there's also the defiance bonus.
If you want to stack CDs, PLD can't afford to (doesn't really need to), but WAR can because he doesn't gaf. And even then, if PLD stacks all CDs and blocks vs WAR stacking all CDs, WAR is 13% ahead in effective health.
Boss has too many frequent tank busters? PLD is forced into tank swaps, WAR doesn't really need to. But guess what? ALL mitigation is down the drain if you just "survive" by tank swapping and using ultimates..... Of which PLD sucks at because lol7minute CD.
Stop falling for the meme that PLD mitigates more. What PLD has now is more utility and seemingly more DPS.
WAR's flavour for me is: The power house that doesn't care and just pumps out as much damage as it can take in and survive. If that stays true in SB, I'm sold.
The fact that WAR loses half their beast gauge hurts WAR the most though because their abilities are locked behind the stances.
PLD losing gauge doesn't hurt as much simply because they can just spend it on Shelltron or whatever then switch. WAR doesn't have the luxury of using Inner beast to mitigate damage as you switch to Defiance. Switching at 100 rage means I lost a potential cleave/IB. And spending it on FC before going Defiance means I won't have IB and vise versa is just as bad. This is my problem with its changes atm.
Last edited by Phoenicia; 06-11-2017 at 08:21 AM.
Im absolutely with you.. When yoshi said " We havent forgotten you Tanks and Healers." i believed him even though i was extremely disapointed with Samurai being no Tank. But Hell what is this? Yesterday i had a Weeping City Run with 2 new healers. I was the only one Surviving the entire fight ( as a WAR ofc) Thanks to Bloodbath. This made it even more clear to me how much this nerf will hurt.
Also: the lack of Flash will hurt in bigger Pulls and we got no other Aoe Enmity Skill that fills it.
IF i keep tanking i gotta switch to Paladin... but im looking at that sweet Katana...
Last edited by Araxes; 06-11-2017 at 08:56 AM.
ᛞᚨᚢᛃᛁᚦ ᚠᛖᚺᚢ
ᛞᚨᚢᛃᚨᚾ ᚠᚱᚨᚾᛞᛁᛊ : ᛞᚨᚢᛃᛁᚦ ᛊᛖᛚᛒᚨᛉ ᛊᚨᛗᛟ
ᛖᚲᚨ ᚹᚨᛁᛏ ᚨᚾᚨᛁᚾᛟ
ᚦᚨᛏᚨ ᚾᛖ ᚨᛚᛞᚱᚨᛁᚷᛁᚾ ᛞᚨᚢᛃᛁᚦ
ᛞᛟᛗᚨᛉ ᚢᛗᛒᛁ ᛞᚨᚢᛞᚨᚾᛟ ᚺᚹᚨᚱᛃᚨᚾᛟ
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.