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  1. #1
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Coldbrand View Post
    Don't "adjust balance" by nerfing Lancer. Adjust it by buffing those who need it.
    And then when you overdo one class, you again buff everyone else to even it out? Can you say "power creep"?

    It's a lie that nerfs are always a bad way to balance a game simply because players feel bad when their class is weakened (class balance is relative, so it's just an illusion anyway). Following a no-nerf policy will lead to characters slowly but uncontrollably growing more and more powerful.
    (0)
    Last edited by Frein; 10-28-2011 at 09:12 AM.

  2. #2
    Player
    Coldbrand's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    274
    Character
    Rodger Ritter
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Frein View Post
    And then when you overdo one class, you again buff everyone else to even it out? Can you say "power creep"?

    It's a lie that nerfs are always a bad way to balance a game simply because players feel bad when their class is weakened (class balance is relative, so it's just an illusion anyway). Following a no-nerf policy will lead to characters slowly but uncontrollably growing more and more powerful.
    Power creep rules. I want an extremely high power level, competition between two broken things is infinitely more fun than competition between two lame things. Marvel Vs Capcom 2 > Street Fighter 4. Legacy > Standard.

    All nerfing does is create an endless stream of flavors of the month.
    (1)
    Last edited by Coldbrand; 10-28-2011 at 04:00 PM.

  3. #3
    Player
    Nayt's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    343
    Character
    Strykh Jern
    World
    Ragnarok
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Coldbrand View Post
    Power creep rules. I want an extremely high power level, competition between two broken things is infinitely more fun than competition between two lame things. Marvel Vs Capcom 2 > Street Fighter 4. Legacy > Standard.

    All nerfing does is create an endless stream of flavors of the month.
    You're really comparing this with an outright fighting game?

    What's the point of keeping so bloody high numbers, just for the sake of it? 100 damage when the monster has 1000 hp is
    still as much as 10000 damage when they have 100000.

    It's less of a sore in the eyes if the numbers are low when you want to make calculations.
    (0)

  4. #4
    Player
    Zarvlad's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    121
    Character
    Zarvlad Vanstein
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Coldbrand View Post
    Power creep rules. I want an extremely high power level, competition between two broken things is infinitely more fun than competition between two lame things. Marvel Vs Capcom 2 > Street Fighter 4. Type 1 (a.k.a Vintage) > Standard.

    All nerfing does is create an endless stream of flavors of the month.
    Fixed it for you
    (0)

  5. #5
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Coldbrand View Post
    Power creep rules. I want an extremely high power level, competition between two broken things is infinitely more fun than competition between two lame things. Marvel Vs Capcom 2 > Street Fighter 4. Legacy > Standard.
    Yet 3rd Strike > MvC2 and TSP Block Constructed was the best MTG constructed format that ever saw sanctioned play. The reason Standard has been more or less bad about since LRW is, funnily enough, power creep. Besides, the only reasons why Legacy hasn't degenerated to a game of constant turn two combo kills is the ban list and the existence of FoW. The meta has heavy RPS elements anyway and man do you feel silly looking at your T1 Nacatl when the opponent opens with T1 Dark Ritual into get you with Tendrils.

    All nerfing does is create an endless stream of flavors of the month.
    And buffing doesn't? You buff someone more than the rest and you have your flavour of the month right there.
    (0)
    Last edited by Frein; 10-29-2011 at 03:38 AM.