The problem with other people's pets is that they don't appear in healer party lists. We see our own pets, and we even see their chocobos when that's an issue, but we never see your Garuda on our list of HP meters.Did the pets atleast get an increase in health or damage resistance, because yeah I can see how the pets dying would be a problem especially ifrit. He was dying repeatedly on mobs in ST when I didn't use sustain, and no healer is going to take priority from actual players.
Actually thats totally incorrect...People keep saying summoners dot damage got hurt by 30% because of 1 missing dot but thats not entirely correct at all.
Bio 40 pot 18s 1 tick of damager per 3s
18÷3 is 6 40x 6 ticks is 240total potency
Miasma is 35 potency and 24s. 24÷3 is 8
35 *8 = 280 potency
Bio 2 is 40p for 30s so 40*10s = 400
240+280+400= 920
New 2 dots total to 800 potency total which is 86.9 or 87% of the total potency of old dots. Its a 13% loss which is HEAVILY combatted by :
Tri disasters ruin buff
DTs damage buff
Bahamuts double enkindles
Pet actions reduce enkindle by -10s recast per said action
Ruin 3 can upgrade to ruin 4 through pet actions.
Your aoe got nerfed to a degree which im positive is a mis trans and its probably capping at 40% DR.
TL;DR- you do equivalent if not MORE damage now.
Prior we'd be able to stack all of those DoTs... the nerf means we only stack 2 of them. That's a 30% hit in DPS... more if we assume they could be stacked with Bio3 and the new Miasma upgrade... BUT we DO know how much it will hurt us currently...
240 + 280 + 400 = 920 Current
280 + 400 = 680 Post Nerf
For the record its actually
110 per tick currently (non nerfed)
70 per tick post nerf
SO about a 30% or more DPS hit...
YOU were comparing Bio 3 and Miasma 3 to Bio 2 and Miasma ONLY... without including a 3rd stacked DoT. Under the current system we'd be able to stack them all
Tri-Disaster's Ruin buff is unknown, but assumed only 10%....
But Ruin 3 just got mega nerfed... so we're at 150 potency... 165 under Ruination going by that... when it USED to be 200 potency. That's a 25% DPS hit no matter how you look at it...
Pet Actions Reducing Enkindle by -10 seconds? You do realize Enkindle is a 3 minute recast timer right? Do you have any idea how many pet actions would be needed for that to make any real difference?.... and more importantly what do they define as a "Pet Action"?
Ruin 3 is now at 150 Potency... so we're NERFed until we even GET Ruin 4... then once we do get it... according to the information there's only a 15% chance it will proc...
To make up for the damage loss in Ruin 3 ALONE it would have to proc at least 80% of the time... No way in hell it does that. So basically we're stuck back at NERFED level 54 Summoner damage... with only a 15% chance to even get to level 70 Summoner damage.
No this is definitely a major nerf.
There's no positives in here...
We got locked at level 60... with the only exception being Bahamut... which is only usable for 20 seconds... after 3 rounds of Aetherflow at 1 minute a pop.
You can spin it all you want... but this is a major nerf... 30% or more single target dps hit... and a good 60% or more AoE hit.
You better hope these tooltips are MAJOR errors or we're hosed.
Last edited by Silverquick; 06-05-2017 at 06:34 AM.
..Now come up with an excuse as to why Demi-Bahamut's "Shockwave" is practically non-existant. He basically blows a snot bubble at the enemy and kicks up a little dust. Blink and you'll miss it.I do agree about Ahk morn, it should be different, at the very least a different color, but then again it makes sense lore-wise for it to be the same. If anyone listened to the story during the SMN questline, they are literally able to invoke the very abilities of the primals, when SMN uses deathflare, that is in essence drawing from Bahamuts power, it's not some sort of smn specific skill he is using Bahamuts power not a counterfeit version, so it makes sense that it would look the same.
THAT is the grand reward for something you'll only be able to bring out every two minutes?! It's garbage.
Weaving shockwave/aerial slash is a dps increase since they're oGCD. Now the question is will they trigger Ruin IV?
For one it's a shockwave. It's an ability that's spammed, do you really believe some massive constant super blast would be a good thing on top of the fact that SMNs will already have literally the biggest thing on the battlefield for a full 20s. Judging from the video with the miqote Bahamut was massive compared to her size. I'm sure, performance issues are a big part of every design choice they make...Now come up with an excuse as to why Demi-Bahamut's "Shockwave" is practically non-existant. He basically blows a snot bubble at the enemy and kicks up a little dust. Blink and you'll miss it.
THAT is the grand reward for something you'll only be able to bring out every two minutes?! It's garbage.
On the subject of shockwave, is shockwave single target or does it actually effect multiple targets?
We get Bahamut out. Bahamut will probably be bigger than most bosses. Bahamut does two Akh Morn...Now come up with an excuse as to why Demi-Bahamut's "Shockwave" is practically non-existant. He basically blows a snot bubble at the enemy and kicks up a little dust. Blink and you'll miss it.
THAT is the grand reward for something you'll only be able to bring out every two minutes?! It's garbage.
Seriously, I can guarantee that some people will miss AoE and stuff because Bahamut will take half their screen, and then will blame it on the SMN.
We don't need more visual stuff. We ARE the embodiment of a Sound and Light Show.
... Okay, maybe BLM is first, but we are close second.
Last edited by Fyce; 06-05-2017 at 10:44 AM.
Just to correct you, the snot bubble thing was Tri-Disaster not Shockwave..Now come up with an excuse as to why Demi-Bahamut's "Shockwave" is practically non-existant. He basically blows a snot bubble at the enemy and kicks up a little dust. Blink and you'll miss it.
THAT is the grand reward for something you'll only be able to bring out every two minutes?! It's garbage.
Bahamut's Shockwave is the same animation Bahamut Prime used to auto-attack in T13, fyi.
Honestly I think that is the way this will really play outWe get Bahamut out. Bahamut will probably be bigger than most bosses. Bahamut does two Akh Morn.
Seriously, I can guarantee that some people will miss AoE and stuff because Bahamut will take half their screen, and then will blame it on the SMN.
We don't need more visual stuff. We ARE the embodiment of a Sound and Light Show.
... Okay, maybe BLM is first, but we are close second.
And I think the devs were the ones who decide on this direction... not the players who actually play it.
In the end they are going to end up wasting our time, and their time shoving this whole rework abortion. I don't think the people who actually played this job thought there was anything wrong with it the way it was, but I bet they will now.
You're so negative in every posts of yours.
I actually find the "BUT BAHAMUT WAS IN MY FIELD OF VIEW, SO I COULDN'T SEE THE GROUND AOE FFS!" a pretty hilarious situation.
But whatever people say you're already convinced that SMN is dead.
Whatever man, time to change your main or something.
Last edited by Fyce; 06-06-2017 at 02:13 AM. Reason: Spelling is hard
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