


 
			
			
				2.0
3 dungeons -> 3 months -> 0 dungeon -> 3 months -> 3 dungeons -> 3 months -> 0 dungeon = 3 dungeons every 6 months
4.0
2 dungeons -> 3 months -> 1 dungeon -> 3 months -> 2 dungeons -> 3 months -> 1 dungeon = 3 dungeons every 6 months
The current plan for what these patches will contain is odd numbered patches will have one dungeon and some other new content while even numbered patches will have two new dungeons and QOL improvements.
Last edited by Felis; 06-02-2017 at 12:27 AM.


 
			
			
				We're going to do this.
2.0
2.1: 3 new dungeons + Crystal Tower + 3 primals > 3 months > 2.2: 3 new dungeons + Second Coil + 1 primal > 3 months~ > 2.3: 3 dungeons + 1 primal + Crystal Tower > 3 months > 2.4: 3 dungeons + Last Coil + 1 Primal > 3+1+1 months > 3 dungeons, Crystal Tower, Gold Saucer, Primal, Trial.
3.0
3.1: 2 Dungeons + Diadem + Void Ark + 1 Primal > 3 months > 3.2: 2 new dungeons + 1 primal + Midas > 3 months~ > 3.3: 2 new dungeons + Aqua + PotD + 1 trial + Weeping > 3 months~ >3.4: 2 new dungeons + Creator + Primal > almost 4 months > 3.5: 2 new dungeons + 1 primal + Dun Scaith.
4.0
4.1: 1 Dungeon + Stuff > 3 months > 4.2: 2 Dungeons + Stuff > 3 months > 4.3: 1 Dungeon + Stuff > 3 months > 4.4: 2 Dungeons + Stuff > 3 months > 4.5: 1 Dungeon + Stuff.



 
			
			
				We didn't have any patches without dungeons in ARR.
2.0: The Wanderer's Palace, Amdapor Keep. Castrum Meridianum and Praetorium if you want to count them.
2.1: Pharos Sirius, Copperbell Mines HM, Haukke Manor HM.
2.2: The Lost City of Amdapor, Halatali HM, Brayflox HM.
2.3: Hullbreaker Isle, Stone Vigil HM, Tam Tara HM.
2.4: Snowcloak, Qarn HM, Sastasha HM.
2.5: Keeper of the Lake, Wanderer's Palace HM, Amdapor Keep HM.
Last edited by Moomba33; 06-02-2017 at 01:07 AM.


 
			
			
				This is what's amazing. I don't understand how people can't see we're not losing content. 15 dungeons vs 10 dungeons vs 7 dungeons at the end of a game cycle. What amazing content do they think they're going to make to make up for losing more than half the dungeons we got in ARR?

 
			
			
				Don't try counting your chocobos before they hatch. I don't think anyone pre-HW would have guessed patch 3.4 would have been a 0 instead of a 2 either.Unless I am missing something the change we are looking at is...
Patch 3.1 = 2 dungeons
Patch 3.2 = 2 dungeons
Patch 3.3 = 2 dungeons
Patch 3.4 = 0 dungeons
Patch 3.5 = 2 dungeons
8 dungeons total
to
Patch 4.1 = 1 dungeon + new content
Patch 4.2 = 2 dungeons
Patch 4.3 = 1 dungeon + new content
Patch 4.4 = 2 dungeons
Patch 4.5 = 1 dungeon + new content
7 dungeons total + 3 iterations of new content.
I don't really think that is less content.
(Edit: Apparently we did get 2 dungeons in 3.4)
That is really adorable if you're trying to suggest that SE is taking resources away from a piece of content designed for 90+ percent of the playerbase, in order to produce a single encounter that is 90% flipped assets that 4% of players will attempt, and 1% will clear during the time it's relevant.
(all numbers stated are arbitrary, obviously)
Anything we gain by losing 3 dungeons over the course of SB, will be content designed for the same demographic of player.
Last edited by HaelseMikiro; 06-02-2017 at 12:42 AM. Reason: Xelphatol and Gubal(Hard) added in 3.4



 
			
			
				http://na.finalfantasyxiv.com/lodest...83f2cf7a7e3119Patch 3.4 is nearly here, and in today's preview we offer you a peek at two new dungeons, Xelphatol and the Great Gubal Library (Hard).
the 3.x dungeon list fom Aramina is not 100% correct
Last edited by Felis; 06-02-2017 at 12:37 AM.

 
			
			
				Well!! Shame on me for responding to something like that without fact checking first. I should know better than that, lolhttp://na.finalfantasyxiv.com/lodest...83f2cf7a7e3119
the 3.x dungeon list fom Aramina is not 100% correct


 
			
			
				I'd rather have better level design to all of it. It gets boring pretty fast, I'm not sure adding objectives will help anything. But we shall see soon enough!
"Within each of us, the potential for great power waits to be released."
|  |  |  |  | 
|  | 
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
 
			 Originally Posted by Aramina
 Originally Posted by Aramina
					
 Reply With Quote
  Reply With Quote
 
			
 
			
