Quote Originally Posted by semc View Post
My point is, making a cool HUD won't fix stupid or bad. And that's not a superiority complex, its reality.
SE can't force anyone to be good. They could literally create a program that does your entire rotation for you, automatically pulls you out of AOEs, and explain to you in detail every mechanic and how to do deal with it, and bad players will still find a way to mess it up.

Only thing SE can do is make improvements that will give the player base a better chance on mastering their jobs, without sacrificing the difficulty of it.

No, the visual HUDS will not automatically decrease the disparity substantially, but it will definitely give players who may have had a hard time keeping track of things a much easier and way more fun way of doing it. That in turn will alleviate one less thing to worry about so that they can focus on other aspects of their jobs, as well as help them pay more attention to the fights themselves.