NIN was one of the few classes that just seemed underwhelming honestly. Not crazy about the Frog spit move nor the NIN leylines. Hell I didn't care for most of their 3.0 kit either, in terms of exciting stuff.
NIN was one of the few classes that just seemed underwhelming honestly. Not crazy about the Frog spit move nor the NIN leylines. Hell I didn't care for most of their 3.0 kit either, in terms of exciting stuff.
i guess mutilate is gone, as phlebotomize and touch of death weren't on yoshi's bar in the last LL either. i wonder how the loose of B4B is gonna change potency numbers, not just for nin but for all except for drg
Smoke Screen -- Aha! Raid support, possibly with a free stealth move! -- Quelling Strikes.
Shadewalker -- Ooh, ooh, do we get to summon Shades with which to attack enemies or support allies, possibly augmenting allied threat/evasion or allowing repositioning with any Shade out on the field? -- (Reversed) Collusion
Dream Within a Dream -- This has got to be the awesome culminating finisher where all those Shades collapse onto a single target like a far cooler Wildfire, right? -- (Standard oGCD attack)
...Hrmm.
As someone who'd rather have DoTs, however shallow a skill mechanic they might be, than nothing, I shall mourn them all.
Don't forget Duality!! -- A skill that makes your skills strike twice for its whole 10 seconds duration, maybe without the combo bonus to not be so OP!! -- nerfed Barrage clone
On a plus side, I still do like NIN.
It is very different from all the other dual dagger wielding jobs I've played on other games, which also have something I did like, but I still do like them.
So I'm trying to level up my ninja, and am trying to gather up some additional information about the job. This I actually like. Mutilate and moves like it seemed to feel off to me. With all these changes, my comfort zone of SMN and healing are being questioned..and I want to expand out possibly. Moves like Mutilate always turned me off from the job.
I was curious on the changes to their weaponskills too. Gust Slash, adds the Dancing Edge resistance now? Dancing edge removed and Armor Crush sticking around?
Ninjas have some enmity down moves, are those staying / being adjusted? Sorry I'm only 53 Ninja and I'm not doing PoTD, so my progression is slow.
Last edited by Leigaon; 05-31-2017 at 10:10 PM.
Welp,
It seems like the new NIN-leylines actually requires us to stay still, since it reduces Ninjutsu cast time to 1 second twice, and also DOUBLES the damage from them while in it.
However it no where says you HAVE to use more mudras in order to cast the next one, so maybe we can actually go triple Raiton or Triple Katon. Which would mean that NIN may become the strongest melee AoE DPS without having to use TP at all... that would be neat.
Nin is now as brainless as pld was in HW.
1-2-3
1-2-4
1-2-5
You don't have to keep track of any dots, only following this rotation. I never asked for this.
Now seeing that all our new skills require 80 gauge to be used, How often can we really be using our new attacks since our gauge only goes up off of auto attack+6 and mug +30 every 90 seconds, i would have like to see atleast 1 of the skills maybe require 50 or something so that we can use them a little bit more.
Also i still don't like losing mutilate it wasn't the strongest skill but lasted decent amount of time and was just an extra DPS, Maybe they made shadow fang a little but stronger potency to kind of even it out (doubt it)
Just by looking at it they removed 4 buttons i normally used, B4B,Internal Release,Dancing edge and Mutilate, and added couple new skills(not sure how ofter we will be able to actually use them) Cant wait till early access to this how this actually works out....
Don't forget to hug your favorite LALA!
Drg and Monk lost their 30 second dot too. TBH I'm glad to see it leaving. I hated Drg because of phlebotomize, and I almost didn't play Ninja when I learned they had the same stupid Dot. I had long since established Monk to be the leader in DoT damage when it came to the dps jobs. All of their damage increases made the Dots insanity, and I felt like that should have been Monks identity.
Even now, Drg still has chaos thrust and ninja has shadow fang, so they have the same amount of DoTs each. I like feeling more unique, but this doesn't help
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