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Thread: Ninja

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  1. #1
    Player
    Maku's Avatar
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    Aug 2013
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    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Tsuya View Post
    Hey folks.
    Do we got new statweights for ninja after 4.0 changes?

    Im keeping out eye for this but maybe i missed it somewere
    Skill-speed affects auto-attacks. Auto-attacks in gauge. Skill speed equals more gauge, equaling MORE FROGS.

    I think skill-speed will be very important lol.
    (0)
    可愛い悪魔

  2. #2
    Player
    Shurrikhan's Avatar
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    Sep 2011
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    12,879
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Maku View Post
    Skill-speed affects auto-attacks. Auto-attacks in gauge. Skill speed equals more gauge, equaling MORE FROGS.

    I think skill-speed will be very important lol.
    While Skill Speed may increase the frequency of Frogs, it is also the only stat that doesn't increase the damage of each Frog cast. Unless the % damage over a fight (in general, not just from Frog) to be gained from rate (far) exceeds that of any source of power, Skill Speed will remain inferior beyond its nearest rotational plateau.
    (0)

  3. #3
    Player
    Adelaide3's Avatar
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    Jun 2017
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    51
    Character
    Adelle Crescent
    World
    Siren
    Main Class
    Rogue Lv 70
    I think crit/direct hit and some sks is good statwise.

    In the matter of ten chi jin, it doesn't seem to be worth using all that much outside of AoE and to get trick attack combined with it.

    It just eats away at the gcd so much that the potency gains aren't worth it, i'll save ten chi jin for the above situations.
    (0)

  4. #4
    Player
    Arkenne's Avatar
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    Nov 2014
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    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Adelaide3 View Post
    In the matter of ten chi jin.
    Is that so? I've yet to reach lvl 70, at 68 right now, I already had that point in mind but was still waiting to get to lvl 70 as in the show case video they slowed down on purpose in order to show off the skill.

    I mean, thats why I think SF has such an easy to clip timing now, as the devs maybe expected there to be some clipping on the GCD due to mudras or TCJ.

    Will see :/

    Quote Originally Posted by Morning32 View Post
    has the rotation changed alot from HW?
    Surprisingly no, mainly there is the loss of Mutilate and Dancing Edge, both of which you would rarely use in trash pulls or in boss fights if there was another ninja or a warrior in the party.

    If anything it got simplified, giving way to Shadow Fang being the only NIN DoT on GCD that now comes off of Gust Slash instead of Spinning Edge.

    In the matter of Armor Crush, it became something of rare use in trash pull too as you can now Huton > Hide in between every mob to reset both your mudras and Huton timer. Also you no longer are pressured to time an Armor Crush once Huton falls below 21 seconds.

    Right now the GCD rotation looks more like SF>AEx2>SF, AC only if needed, twice for commodity.

    Quote Originally Posted by Zhexos View Post
    Greetings,

    To clarify, Skill Speed does not increase the rate of auto-attacks, but increases the damage of auto-attacks. Apologies for the patch notes not being clear!
    And so there you have it, Sks got suddenly back to be as useless a stat as it used to be. Yaaaay =-=

    Seriously, why does this game hate Sks builds so much?
    (0)

  5. #5
    Player
    Arkenne's Avatar
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    Nov 2014
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    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    There hadn't been notice of such yet...
    (0)

  6. #6
    Player
    StreamMonster's Avatar
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    Aug 2013
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    Character
    Vade Archonte
    World
    Leviathan
    Main Class
    Pugilist Lv 80
    It seems that skill speed affects auto attack damage and not auto attack speed currently. Try taking off your gear then putting on a bunch of skill speed and your autos will come out at the same speed. Not to mention the tooltip of skill speed doesnt remark on auto attack speed as well. More mistranslations I suppose.
    (0)

  7. #7
    Player
    Maku's Avatar
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    Aug 2013
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    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by StreamMonster View Post
    It seems that skill speed affects auto attack damage and not auto attack speed currently. Try taking off your gear then putting on a bunch of skill speed and your autos will come out at the same speed. Not to mention the tooltip of skill speed doesnt remark on auto attack speed as well. More mistranslations I suppose.
    Seriously? Blah, I am starting my NIN up tonight. I will switch my game over to Japanese and get back to you if it is a miss translation or not.
    (0)
    可愛い悪魔

  8. #8
    Player
    Sam26's Avatar
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    Jun 2017
    Posts
    32
    Character
    Luna Miva
    World
    Lich
    Main Class
    Ninja Lv 70
    Quote Originally Posted by StreamMonster View Post
    It seems that skill speed affects auto attack damage and not auto attack speed currently. Try taking off your gear then putting on a bunch of skill speed and your autos will come out at the same speed. Not to mention the tooltip of skill speed doesnt remark on auto attack speed as well. More mistranslations I suppose.
    I tried to test that on a Dummy , had 2 different boots with the same itemlvl: one with SS/krit and the other one with krit/dhit, used the lvl 70 weapon...
    According to ACT 65 SS added 6 min and 6 max dmg (6 average) to my AAs compared to the boots without SS , there wasn't an increase of AA swings though...
    I'm not sure if that's correct but it would mean that 1 SS adds ~ 0.09 dmg to our AAs at lvl. 70.

    Sry for my bad english ._. It isn't my native language

    My sample size wasn't big though, tested both for only 11 min each, so it might be not accurate enough
    (0)

  9. #9
    Player
    Arkenne's Avatar
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    Nov 2014
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    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    On that regard, I'm still a bit skeptical.
    I am a fan of speed, yes, I would love a full sks build, but given how bad it scaled in both 2.x and 3.x, I don't expect 4.x to be the exception :/
    Currently I am lvl 66, with 945 sks, this with huton reduces my GCD to 2.01s
    At 60, 713 was 2.00 GCDs (354 being the base).

    It wouldn't surprise me if the ratio of Sks is 50~60 points for each 0.01 GCD :/

    If anything I feel like sks will be a stat of which we'll look for a target amount, a sweet spot based on personal preference.

    Edit: Welp, if you disregard stats for the sake of sks, you can get as much as more than 2k :x
    That should count for something...

    Quote Originally Posted by Maku View Post
    game over to Japanese.
    Shouldn't this be in the patch notes? Maybe you can check this point in them
    (0)
    Last edited by Arkenne; 06-23-2017 at 06:43 AM.

  10. #10
    Player
    Maku's Avatar
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    Aug 2013
    Posts
    728
    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Arkenne View Post
    Shouldn't this be in the patch notes? Maybe you can check this point in them
    You would think that; however, the Japanese patch notes just say that Skill-Speed will have an "effect" on auto-attacks.

    I do apologize though I did not have time to play last night.
    (0)
    可愛い悪魔

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