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  1. #20
    Player
    SargentToughie's Avatar
    Join Date
    May 2014
    Posts
    314
    Character
    Lana Arunika
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Lyth View Post
    They'll be BiS for tanks because they're mandatory, yes. But I'm talking about it from the standpoint of group dps, not personal benefit. A tank drop always sets your group behind compared to a dps drop. The 3.2 tank stat changes somewhat ameliorated this, but we're looking at something similar to before.
    Thanks for your insight earlier! I'll edit the OP with the link you gave when I get home. For now... Yeah, that's really not a good decision. Not only does it inhibit group damage a lot, make some drops less exciting or just outright dead, but it also handcuffs tanks to a slower damage scale than everybody else. Tanks get stronger slower with this change since we lose out on more and more main Stat every gear tier, which sucks big time.

    If that's the real deal, I'm not going anywhere near my tanks for a while. I'll let all 3 be level 60 on the dev team spreadsheets
    (1)
    Last edited by SargentToughie; 05-29-2017 at 02:41 AM.