Quote Originally Posted by Hamada View Post
Systems like this you need to be truly picking abilities that are optional, protect, esuna, Invigorate, provoke, for starters are BASELINE and a NEED. If Invigorate is going to be MORE of a need for some then others, then that is a class balance issue ( needing too much tp to aoe for example)
Then if you think that you need them, just pick them, that's the point of the system. The system is not : "Hey I can have those 5 situational skills, but I don't want to take any so I'm gonna play with 5 less skills.", those skills are not suppose to be optional but situational, it's two different things, you should always use the maximum amount of them available to you based on your level but you should adapt them based on your need in the current content. If a healer knows that he won't need Esuna during an entire dungeon why should he have a useless skill ? Same for a Tank doing solo content and Provoke ? Those are not a need in all situation.