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  1. #1
    Player
    Tharne's Avatar
    Join Date
    Aug 2015
    Posts
    120
    Character
    Vaida Tharne
    World
    Spriggan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Hamada View Post
    Systems like this you need to be truly picking abilities that are optional, protect, esuna, Invigorate, provoke, for starters are BASELINE and a NEED. If Invigorate is going to be MORE of a need for some then others, then that is a class balance issue ( needing too much tp to aoe for example)
    Then if you think that you need them, just pick them, that's the point of the system. The system is not : "Hey I can have those 5 situational skills, but I don't want to take any so I'm gonna play with 5 less skills.", those skills are not suppose to be optional but situational, it's two different things, you should always use the maximum amount of them available to you based on your level but you should adapt them based on your need in the current content. If a healer knows that he won't need Esuna during an entire dungeon why should he have a useless skill ? Same for a Tank doing solo content and Provoke ? Those are not a need in all situation.
    (0)

  2. #2
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by Tharne View Post
    Then if you think that you need them, just pick them, that's the point of the system. The system is not : "Hey I can have those 5 situational skills, but I don't want to take any so I'm gonna play with 5 less skills.", those skills are not suppose to be optional but situational, it's two different things, you should always use the maximum amount of them available to you based on your level but you should adapt them based on your need in the current content. If a healer knows that he won't need Esuna during an entire dungeon why should he have a useless skill ? Same for a Tank doing solo content and Provoke ? Those are not a need in all situation.
    I do not understand, people supporting in a flawed system. If the final system is no one having provoke/esuna/protect as baseline and everyone has to continuously change these abilities out, you have a worse system then now. provoke/esuna/protect are NOT situational and SHOULD NOT be put on a list of pick 5. they are baseline abilities in every flippin FF game ill FXIV 4.0 apparently.
    (3)
    Last edited by Hamada; 05-26-2017 at 01:21 PM.

  3. #3
    Player
    Tharne's Avatar
    Join Date
    Aug 2015
    Posts
    120
    Character
    Vaida Tharne
    World
    Spriggan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Hamada View Post
    I do not understand, people supporting in a flawed system. If the final system is no one having provoke/esuna/protect as baseline and everyone has to continuously change these abilities out, you have a worse system then now.
    You consider it a flawed system, I don't since I prefer having the choice to use a skill useful in the content I am in and then switch it for another when I go do something else.
    (0)

  4. #4
    Player
    Fawkes's Avatar
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    Mar 2011
    Posts
    2,743
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    There's no benefit in this new system for bringing esuna when there's nothing to cleanse, so all the system does is give you the chance to make a mistake.
    (0)

  5. #5
    Player
    Tharne's Avatar
    Join Date
    Aug 2015
    Posts
    120
    Character
    Vaida Tharne
    World
    Spriggan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Hamada View Post
    provoke/esuna/protect are NOT situational and SHOULD NOT be put on a list of pick 5. they are baseline abilities in every flippin FF game ill FXIV 4.0 apparently.
    Who has provoke/esuna/protect or something similar being baseline in FFVII / VIII or XII for exemple ? Materia, Draw and Licence are optionals, if you don't want to play with Esuna you have that choice.

    And sorry but yes, Provoke is situational and Esuna is also situational. Protect is not except when you have two healers as this will free a skill for the one that didn't picked it which is good.
    (0)
    Last edited by Tharne; 05-26-2017 at 01:51 PM.

  6. #6
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Hamada View Post
    provoke/esuna/protect are NOT situational and SHOULD NOT be put on a list of pick 5. they are baseline abilities in every flippin FF game ill FXIV 4.0 apparently.
    And in quite every FF they're either optional taken and replaced again if you want to or the whole character who has it itself get's swapped out (which makes them again optional).

    FF14 now is basically the only Final Fantasy were you have access to protect and Esuna all the time without switching something out, because right now you never, ever have a better alternative than just to have protect selected. Never, ever, every group has 2 protect-casters now for 100% the time.
    In SB there will be occassion were there will be good alternatives in certain situations.

    So, if anything, this change makes FF14 more fibal fantasy'ish.

    The most important thing is if they alzered protect anyway. If they changed it to a x seconds def+ buff for the group then this discussion is stupid anyway. And we don't know if they have.
    This only 30 min buff is awkward anyway.
    (0)
    Last edited by Neophyte; 05-26-2017 at 03:31 PM.

  7. #7
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by Hamada View Post
    I do not understand, people supporting in a flawed system. If the final system is no one having provoke/esuna/protect as baseline and everyone has to continuously change these abilities out, you have a worse system then now. provoke/esuna/protect are NOT situational and SHOULD NOT be put on a list of pick 5. they are baseline abilities in every flippin FF game ill FXIV 4.0 apparently.
    If they're not optional, use Provoke on all your tanks, and Esuna+Protect on all your healers. Quit whining if you're saying they're not optional when you have the ability to use them anyways.
    (1)



    Baby, tell me, what's your motive?

  8. #8
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    I see you in a month when there is 10+ threads of complaints on this system if they do not change anything. They did say may not be the final product though, hope that ends up being true.
    (0)

  9. #9
    Player
    Khemorex's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    558
    Character
    Khalindra Nela
    World
    Cerberus
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Hamada View Post
    I see you in a month when there is 10+ threads of complaints on this system if they do not change anything. They did say may not be the final product though, hope that ends up being true.
    lol people complain about anything these days , yesterday ive helped out a group in halatali hard, coz the tank kicked out a newbie for being to slow , then apparently the tank left to so....

    and u complain about cross class skills? common....
    (0)