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  1. #191
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Aramina View Post
    No, illusion of choice is what we have now, ie more skills/slots available than we would ever *really* use (on some classes at least).
    actually I believe if the devs came out and said u no longer have to level a job to get cross class skills and kept the sytem in tack and made the good changes like wm , and cleric then there wouldnt be a single complaint thread. But instead they stripped jobs of their abilities and called it something good for the game not really. In a video I was watchin pretty much what good is a ninja now every dps can pretty much do what they do now. Giving goad to all dps jobs is total trash, if they think that this is gona balance things out for any job to go into raid they are clear mistaken skills that made some jobs unique are just thrown into a pool now
    (2)
    Last edited by bswpayton; 05-26-2017 at 12:50 AM.

  2. #192
    Player
    TarynH's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    418
    Character
    Taryn Holigard
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Aramina View Post
    Er, 1440 switches in 120 minutes of content play would be 12 switches a minute which.... no.

    edit: Let's say in that 2 hours you do 10 dungeons (which is estimated very high) and let's say you switch for every boss that is ~30 switches so 150s (if it is 5s, it still could be 0) so 2.5 minutes per day and THIS is the hill we are choosing to die on?
    I said 2 hours of content in 4 hours of play time. So I'm not counting the downtime waiting for content. I'm estimating at straight content, and switching every 5 seconds to prove a point. Whatever time stamp you want to slap on it, switching constantly WILL become tedious.
    (6)
    I used to be an adventurer, but then my ping increased.

  3. #193
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Aramina View Post
    No, illusion of choice is what we have now, ie more skills/slots available than we would ever *really* use (on some classes at least).
    OHHHHHHHHHHHH trust me I am FULLY aware it is that now, (Never suggested it wasn't) but right now as is, with these changes, this system is not changing that (if this is the final version) Also I agree with the last bit ya said as well, blm and smn is just.. lulwut, hey hawk's eye was a limited use for low hp attunement healers... so there is that..I.. guess?
    (1)

  4. #194
    Player
    TarynH's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    418
    Character
    Taryn Holigard
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Ama_Hamada View Post
    Where is proof of this?
    The proof of this is watching the recent live letter. Where Yoshida switched jobs constantly in the field and had no cooldown penalties. We can assume that switching role actions in the field will be exactly the same?
    (1)
    I used to be an adventurer, but then my ping increased.

  5. #195
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by TarynH View Post
    The proof of this is watching the recent live letter. Where Yoshida switched jobs constantly in the field and had no cooldown penalties. We can assume that switching role actions in the field will be exactly the same?
    Its possible that was just dev perks.
    (2)

  6. #196
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by TarynH View Post
    The proof of this is watching the recent live letter. Where Yoshida switched jobs constantly in the field and had no cooldown penalties. We can assume that switching role actions in the field will be exactly the same?
    So you are assuming we get to be immune to all damage too? beta testing is beta testing

    Quote Originally Posted by Valkyrie_Lenneth View Post
    Its possible that was just dev perks.
    yep, someone gets it
    (2)

  7. #197
    Player
    TarynH's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    418
    Character
    Taryn Holigard
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Its possible that was just dev perks.
    They also said awhile back that they are removing the cool down penalty for switching jobs in the field.

    Question #23 of the last Live Letter (XXXV)

    "Furthermore, as an additional note to the changes made to the field, there will be no cool downs on actions (with an exception to some actions) when you change jobs outside of rest areas. Also, players will not consume TP when using Sprint. With this change it'll be easier for tanks and melee DPS jobs to sprint inside raids."
    (3)
    Last edited by TarynH; 05-26-2017 at 01:05 AM.
    I used to be an adventurer, but then my ping increased.

  8. #198
    Player
    joannaluttrell's Avatar
    Join Date
    Aug 2016
    Location
    Limsa Lominsa
    Posts
    62
    Character
    Simara D'antono
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 26
    Quote Originally Posted by TarynH View Post
    I said 2 hours of content in 4 hours of play time. So I'm not counting the downtime waiting for content. I'm estimating at straight content, and switching every 5 seconds to prove a point. Whatever time stamp you want to slap on it, switching constantly WILL become tedious.
    I highly *HIGHLY* doubt we will be switching anything remotely resembling constantly. HOWEVER, I will concede your point that if I have to switch every 5 seconds it will be tedious. :P
    (1)

  9. #199
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by TarynH View Post
    They also said awhile back that they are removing the cool down penalty for switching jobs in the field.

    Question #23 of the last Live Letter (XXXV)

    "Furthermore, as an additional note to the changes made to the field, there will be no cool downs on actions (with an exception to some actions) when you change jobs outside of rest areas. Also, players will not consume TP when using Sprint. With this change it'll be easier for tanks and melee DPS jobs to sprint inside raids."
    Ahh, I remember that now. In that case, yeah, maybe it is cooldown free. Will have to see.
    (1)

  10. #200
    Quote Originally Posted by Ama_Hamada View Post
    You only play tank or something? ... You do not know how much paralyze hurts casting. You do not know how much damage people can take. Protect, esuna, and swfitcast (for SCH) are needs.
    i main SCH, Protect and Esuna are not needs for every fight. i will have Protect for all 4 man content, i will have Esuna if i'm not familiar with the fight but i won't have either all the time.

    Quote Originally Posted by bswpayton View Post
    the t hing is actively believing that all of a sudden players will just switch these skills out accordingly is just crazy
    i know that i will. i don't care what random people in DF do, bad players are bad players, you deal with them in SB the same way you deal with them now. this is not a new way for them to be extra bad, those people already did not level THM for Swiftcast. those people already do not cast Esuna when they see you have a debuff on. i don't care if i have to run an entire 4 man dungeon without Protect.
    (2)

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