Well, I'm screwed. I get godawful ping to WoW in the West Coast. I was betting any money they'd get a datacenter in Chicago like many other online companies. So much for common sense. -_-
Well, I'm screwed. I get godawful ping to WoW in the West Coast. I was betting any money they'd get a datacenter in Chicago like many other online companies. So much for common sense. -_-
If you think any game can be considered laggy with under 40ms latency, your expectations are far, far too high. That's 1/25th of a second, I'm not sure you can consciously perceive that short a time in any case.The only reason I am worried is because the game is laggy as is under 40 ms. If the game was like normal? I shouldn't feel the effect of 40 ms to 100 ms. I am just hoping the server upgrade stops the 2 second delay for some things. Also I suspect everyone from Midwest to east coast had pings increased, I just do not see that benefiting more people then it harms. If they put it in the center, a lot of people would have decreased or same ping, not this help one group more, harm another.
Come on greater good for population? It was probably a 99% company 1% player. Just like the original location of Montreal probably provided them with some sort of corporate benefit. That is fine. People need to stop idoling up the dev team. They are employees and are here to make the company money. It is very clear.
If the game is laggy for you around 40 ping that means you are dealing with packet loss. You can try using a VPN to get rid of it. Or if you are connected via wifi you can try switching to a wired connection.The only reason I am worried is because the game is laggy as is under 40 ms. If the game was like normal? I shouldn't feel the effect of 40 ms to 100 ms. I am just hoping the server upgrade stops the 2 second delay for some things. Also I suspect everyone from Midwest to east coast had pings increased, I just do not see that benefiting more people then it harms. If they put it in the center, a lot of people would have decreased or same ping, not this help one group more, harm another.
Last edited by Nerisu; 05-17-2017 at 04:39 AM.
"NTT America" I wonder if it's on here:
http://www.ntt.com/content/dam/nttco...ochure-Web.pdf
Physical location is only one part of how this plays out.That's typically why you see NA East and NA West servers. It's generally not a good thing to wire everyone through the same server. If and this is a big IF, the server is actually in CA, then all East coast players just got a the worst end of the change. I'm in the Midwest and and from my state to CA the miles between the two is about 2000+. Two servers should have been the choice going forward in this case, not the one.
Currently Phoenix to Montreal is in the ~2200 mile range (As the crow flies) and no real issues have come up. Pings from our players in Houston (1600 miles) fell in the 90-125 ms range this weekend. (199.91.189.93) Well within the playable range.
Here is a Boston to Sac setup as well.
you can't ping the server itsself, but you can ping the IP of Raging Wires / NTT which leads to the data centers. The IP for that is 204.2.229.234.
So you have two options
1. If you are a PC user open up CMD or Windows PowerShell and type in following
2. If you don't use a PC or CMD is just too confusing to you just use a testserver in Sacramento by visiting speedtest.net. change the server to anywhere in Sacramento and start. It might not represent your latency you end up with but you have a general idea how the relocation will affect you.ping 204.2.229.234
Last edited by TaurusGilgamesh; 05-17-2017 at 04:43 AM.
I do not think I have high expectations. I am just trying to inform that the game is still laggy dispite that, and I suspect that is from how the server processes things. It is way too damn slow. I should not be missing out on a chain when I killed something 2 second to go. I should not worry about using bane too fast because bio is too slow to appear. Having lustrate go on CD/ aether use but not heal anything means there is something very wrong. Having deathflare start the animation but not go off? Spinting before a melee LB is used, then get hit by it while behind a wall + 5 miles away from it.... I suspect between net lag and time the server processes things, everything is delayed by a full second to two full seconds. I also find it weird how I complete a leave say at 15:02 and do not get the time bonus. You need to kill something in 7 seconds, not 10, to keep the chain, that is an issue. Using LB and having deplete the meter, and do no damage, no healing, no whatever lb you are using, is a huge issue. Everything you can think off in the game suffers by this, I am tried of being hit by things I dodged as well, I shouldn't be hit by something when I am a foot or more away from the marker before it vanished.
Last edited by Ama_Hamada; 05-17-2017 at 04:44 AM.
Well, I posted this in the maintenance thread too, but please, give people a free transfer service.
If the rumors are true and it is indeed on West Coast, we have to transfer, there is no other way.
Even at the former ping times boss mechanics got clunky sometimes - no matter if you run out of the circle, you might still die.
because of this a lot of friends (my girlfriend included) will be forced to switch to EU. i wont be able to play with them again. what a horrible decision. honestly it just makes me just want to unsub now. its a preferable option to playing through Stormblood alone.
screw you square. even nexon doesnt screw over its people this badly.
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