Wait till the servers come online and test again. Pinging offline servers and Lobby servers is not leading anywhere. Wait few hours and check your real ping.
Wait till the servers come online and test again. Pinging offline servers and Lobby servers is not leading anywhere. Wait few hours and check your real ping.
Just because you can't login to the game doesn't mean the servers are "offline".I made it bravely through 10 pages of absolute nonsense, I should get a medal, sadly I can't read the other 10 pages... I hope people understand.
My question is, why are we trying to ping servers that are offline. Why are we ping'ing the lobby out of all options available? but this is the main question, why do we ping them at all? At least some people tried explaining the difference between ping and packet loss, and yet people still sit here complaining about their ping of an server that's offline and the location is still unknown. Please keep going.
I'll reply to this post, but the same reply could go to so many others.
Ping and tracert latency doesn't depend on physical location as much as you think. There is a raw distance component to transmission time of course, but what matters more is the number of hops that your packets take to get to and from the server. Fewer hops equal lower latency and lag. Fewer hops equates to better ping times and better tracert. We need to wait until the servers are completely operational and the routing for the new data center location propagated throughout the DNS server hierarchy. It will be far more revealing to run pings and tracert about 2 weeks from now when the servers have been up for a while.
That's correct and I apologize for using the word offline, I didn't think that giving a page long analysis about the servers and their current re location would have been appreciated. I kept it simple, but if you like we can have a more advanced discussion over this topic.
I'm going to assume they wouldn't just change sides of NA to slap some people, there must be a total benefit. As there would be no reason to upset the player-base just for laughs, seeing as Yoshi-P made a post on the benefits this new server will allow them I'm going to say some parts we won't feel right away but that they've deemed the reward for the greater population worth.
Although I would add that the original server move was rather pointless (feeling) for many west coast tests I saw, including my own, since it was the same ping quality for the same. "yaaay, an NA server" lol. So this new move may actually lead to something I can feel, besides the points Yoshi-P already listed (that are not just repsonse time). Maybe we're going to take turns enjoying 10MS pings now. Next expansion we switch :P
Last edited by Shougun; 05-17-2017 at 04:04 AM.
As a European having it be in CA would pretty much be the absolute worst case scenario for me. What idiot thought that would be a good idea, even from just the USA perspective this is just switching the problem around.
How do you ping their server?
Honestly at this point the real measure to see if you can still play is if you test the servers yourself. They are still down, and will be down for a few hours, or more. Once they come back on, give it a few days, because the influx of people joining to test NEW servers will only create first-time issues on their end. Give the servers 2 weeks or so to stabilize, and see where your connection stands. Besides, if worse comes to worse connection wise, their are EU and JP servers you can switch to that could help, although that comes at a price. I'm honestly happy for the server move, but for some of the unfortunate people with some slow connections, this may not have been a great change for them, but time will tell where the connections go.
All the whining from americans about it being on one coast or the other for better ping, and i'm just sitting here in Australia laughing at people whining over a ~40 ping increase.
News flash for you yanks, your servers host more than just 'muricans. It would make sense to place them on a coast so they can accommodate overseas players far better.
that said, i really hope it ends up as west coast. The ping drop we aussies would get would be amaaaaaaaazing. (Still a higher ping than whiny east coasters too)The only reason I am worried is because the game is laggy as is at 40-50 ms. If the game was like normal? I shouldn't feel the effect of 40 ms to 100 ms. I am just hoping the server upgrade stops the 2 second delay for some things. Also I suspect everyone from Midwest to east coast had pings increased, I just do not see that benefiting more people then it harms. If they put it in the center, a lot of people would have decreased or same ping, not this help one group more, harm another.I'll reply to this post, but the same reply could go to so many others.
Ping and tracert latency doesn't depend on physical location as much as you think. There is a raw distance component to transmission time of course, but what matters more is the number of hops that your packets take to get to and from the server. Fewer hops equal lower latency and lag. Fewer hops equates to better ping times and better tracert. We need to wait until the servers are completely operational and the routing for the new data center location propagated throughout the DNS server hierarchy. It will be far more revealing to run pings and tracert about 2 weeks from now when the servers have been up for a while.
Last edited by Ama_Hamada; 05-17-2017 at 04:36 AM.
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