

Are we basing these off guesswork or are we basing these off developer comments cause I know for a fact I remember reading that releasing 3 classes in an expansion was too much dev strain and they likely wont do it again.Um...For 3.0 we had tank, healer and DPS released...Dark Knight, Astrologian and Machinist...The reason why they released only DPS in Stormblood and why two have zero to do with patterns.
1) They came to the conclusion that adding more tanks or healers won't make more players play one of these roles.
2) Adding more healer or tank jobs would make it harder to fix them, which they wanted to focus on for now.
3) They have been so busy with the overhaul and other content that they shafted a new job instead of doing half-assed work in another field.
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