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  1. #28
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by kuma_aus View Post
    There doesn't really need to be new roulettes. Other roulettes adjust rewards depending on your level, Frontline roulette could do the same.
    Oh sorry I was off shooting with "not syncing people, or at least not significantly" idea. In that case you'd have brackets like 0-30, 30-50, 60-70. Or something, which of course has the issue of reducing the number of players in the PvP pool.. So I was talking about roulette.

    If you do a pure sync like wherever you are you get put to 70, then yeah you're 100% correct you don't need more roulette.

    I like the scale up "PotD" idea IF they can at least give a quick guide to people, this might be helpful in general too because they said they were going to make separate PvP abilities instead of PvE abilities also slapped into PvP and having balance issues. So perhaps the guide is just a good thing in general.

    My concern is just that you'd get a level 15 player sync up to 70 and be like "WHAT ARE ALL THESE BUTTONS?!!?!?!" and proceed to spend the next 10 matches dying horribly and having no fun. Like if it was your first MMO and you got tossed into Savage content at max level, and everyone in your team expected you to not suck lol.

    To be honest SE could probably make the PvP set of skills smaller than the PvE as well, and if they give you a quick "These are your summoner PvP abilities", and so it might not matter at all (a really solid 8-16 ability kit for example, get rid of anything that doesn't work in a compelling way in PvP). So I do like the "PotD" like idea if it is designed not to be gut punch lol (which it doesn't have to be, I'm not saying the idea is automatically no).

    Quote Originally Posted by kuma_aus View Post
    An item like that would be a godsend so I'm all for it but still I would like to actually PvP to level up as well.

    Same, I would like to get levels from PvP. Both could perhaps exist, one to encourage PvP the other to remind PvPers that the outside content exists (but to also come back to get more goodies).
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    Last edited by Shougun; 05-12-2017 at 03:04 AM.