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  1. #1
    Player
    kuma_aus's Avatar
    Join Date
    Aug 2014
    Posts
    460
    Character
    Paca Kuma
    World
    Chocobo
    Main Class
    White Mage Lv 100

    Can future PvP let below max level to take part like PotD to help leveling?

    Basically what title says.

    Since the expansion is really close I really want to finish off the PvP achievements. But at the same time I want to level everything to 60. I think it would be great if both could be joined together in the future so I can do both at the same time.

    So the way I'm thinking is if you queue as a class that's not max level, you get synced upwards like PotD to max level and get an ilvl sync to the PvP (eg, 3.0 PVP is 150 I think). You won't get tomes as a reward, but you will get EXP to level up.

    Downsides to this would be that we would have people that aren't familiar with their jobs taking part in PvP. A way to counter this could be to let only level 50+ join in to the PvP (Maybe have ilvl req for entering be like 100 or something) so at least they have the basic framework of their jobs down. Also maybe prevent the ranking based PvP to not allow this as well. So 8v8 Feast would allow this, but 4v4 wouldn't.

    I just think it would be awesome to do some (Shatter) matches as my MCH, NIN, DRG, and MNK as they level between 50 > 60.
    (4)

  2. #2
    Player
    Mirch's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    810
    Character
    Mirchea Luslec
    World
    Odin
    Main Class
    Conjurer Lv 70
    Ahahaha, no. No.

    There's already too much PvE in PvP and many ways to level up, then making PvP non ranked modes like PoTD lol?

    Please, no. LoL
    (10)

  3. #3
    Player
    kuma_aus's Avatar
    Join Date
    Aug 2014
    Posts
    460
    Character
    Paca Kuma
    World
    Chocobo
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Mirch View Post
    There's already too much PvE in PvP and many ways to level up, then making PvP non ranked modes like PoTD lol?
    That's a problem with the game mode, not who queues. Take 3.05 and Seal Rock as an example. I would say 70%+ of the people that did it weren't PvP players, just people who didn't want to do Expert Roulette to cap. And that game mode is very PvP focused so those PvE players had to get used to PvP.
    (2)

  4. #4
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    No.

    I could end here, but the forums wont let me, so I'll add a bit:
    As a semi-serious PvP-player I'm seeing enough clueless people already that are only there for quick tomes/light or recently the garo-mounts. I dont want to hear a reply like "Oh, I'm just here for the exp, so leave me alone". Its already bad enough when people dont use their PvP-skills and now you want to add them not knowing their actual skills to that? Just... no.

    Seriously: You're trying to have it at all, but sometimes in life you gotta choose one or the other. PvP and PvE are two seperate things and they're getting mixed up badly enough already. Please, please keep leveling out of PvP! This is nothing but a terribly selfish request. Make your pick - whats more important to you?

    Oh and: just do Fates while you're in queue - those 10-30 minutes of the actual match shouldnt hurt your leveling progression to much. There are plenty of other ways to level fast, PvP should never become one of them.
    (9)

  5. #5
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    SWTOR does a similar system. It syncs everyone to the same level so that you can queue for PVP at any time and be able to get a game. FFXIV could benefit from a similar system, PVP matches are super fast to get in SWTOR because of this system.
    (2)

  6. #6
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Chiramu View Post
    SWTOR does a similar system. It syncs everyone to the same level so that you can queue for PVP at any time and be able to get a game. FFXIV could benefit from a similar system, PVP matches are super fast to get in SWTOR because of this system.
    Can you elaborate on the quality of those matches?
    I've never played SWTOR - so how legit is it to compare that game with FFXIV when it comes to PvP? How big a part is PvP in that game? How big is the PvP-community?

    Personally, I'll take long queuetimes over fast ones, if the fast ones mean that half the people in my alliance are extremly clueless and not even really intrested in the content and just there for quick exp/tomes/light/whatever.
    Dont get me wrong - I'm happy about everyone who decides to try PvP! I dont want to keep that some of elitst-circle or anything - what I also dont want though is replies like "I'm just here to level"

    Another thing that arises with adjusting the level is the gear - even if we all get synched down to certain ilvls it still makes a huge difference. During the Garo-event I've seen several people in TheFeast with around 6000 HP (because they were wearing NQ ilvl145 gear) - for me as a healer those people are a pain already. They're dead weight most of the time and I certainly dont want to see even more of that, sorry.
    (0)

  7. #7
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Vidu View Post
    Can you elaborate on the quality of those matches?
    Can you elaborate on the quality of matches we already get? You will always get games that are horrible, no point thinking it is worse elsewhere just because SWTOR has a system that is smarter then XIV atm. If anything, this will increase PVP match quality because you will not be stuck with the same monkeys every single match.
    (6)

  8. #8
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Vidu View Post
    Seriously: You're trying to have it at all, but sometimes in life you gotta choose one or the other.
    A classic in this regard in PvP would be:
    Having people in the game that know how to play OR Having the queue pop at all.

    Personally, I don't see a fundamental issue with the idea of early PvP. The main issues are that PvP as such is already extremely obscure and queues might not pop and endgame players might want to be separated from leveling players.

    So I'd say we take the level 30 wolves den quest, have it unlock 8vs8 Feast (Leveling) and sync everyone up to level 70 and some random item level up there. Your queue pool is anyone between 30 and 69, so queues might even pop. If it works, you can put a second queue in there for a random Frontline, synced to 70 as well. If it doesn't, well, PvP probably just sucks.
    (6)

  9. #9
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Chiramu View Post
    Can you elaborate on the quality of matches we already get? You will always get games that are horrible, no point thinking it is worse elsewhere just because SWTOR has a system that is smarter then XIV atm. If anything, this will increase PVP match quality because you will not be stuck with the same monkeys every single match.
    You didnt answer my question... I dont know how SWTOR-PvP works, so that question was completly serious. So, could you explain that to me, please?
    Yes, games are a mixed bag in FFXIV (aswell) - but why add more "bad beans" to the mix by allowing people to leveln in there? This is not meant as an attack towards new people or people who are still leveling - they're not bad by default, thats not what I'm trying to say. My point simply is: They dont have the gear or the experience with all their skills to properly contribute to the game.
    I thought one thing that we learned from PotD is that people who level in there dont learn how to play their classes properly?
    The way I see this, it will hurt both PvE and PvP content - PvP because it will add people to the pool who arent familiar with their class yet, dont have the gear and are likely to reply with "I'm only here for the exp, lol" when asked to correct their playstyle. And it will hurt PvE because, just like PotD, PvP wont teach you how to properly play your class in a dungeon (PvP and PvE playstyles and tactics can varry greatly)

    OP might be self-reflected enough to look things up afterwards and actually put an effort into learning their class - however a lot of people will not and both sides - PvP and PvE - will be left with even more clueless people.

    Please, dont - leveling in this game is easy and quick enough. There are plenty of ways to do that - and I realise that some people might be short(er) on time, but they gotta pick whats more important to them.
    (1)

  10. #10
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    I've been tossing around the idea in my head for a while that PVP should only award full tomes/light if you actually win. I hate to punish people who are actually trying who get into trap groups, but I am VERY tired of "no I'm not going to swap to healer even though my team doesn't have one because relic lights" or "I'm going to sit here and 'guard' base (read: mostly afk) because I just need tomes or marks for Garo gear".

    I really like that as an avid PVPer I can do things like work on my relic while doing the activity I love, but I hate that those same incentives promote a lot of general laziness, poor sportsmanship and bare minimum play. Please, PLEASE do not use PVP as a vehicle to your PVE goals unless you're actually interested in it...that's all I ask.

    I'd say that until the devs can find some way to separate that dilemma I can't really support the idea in the OP, even though I personally would see great use out of it.
    (1)

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