Quote Originally Posted by Mycow8me View Post
There is tons of ways to increase healing but in terms of class and battle design I've already stated my opinion.
Healers can heal for around 20% of a tanks max HP every GCD noncrit just spamming a single spell. That's 40% max HP every GCD in a full party. Around 20% of everyone's max HP every GCD by having both spam AoEs. A bit more to account for fairy/regen/CDs. Do you realize how insane it'd be to up the damage to match current healing levels? How insanely stressful healing would become? You can catch a glimpse of what you're asking for in PvP.

I find the very notion sooomewhat insane. But whatever it takes not to get nerfed or class complexity, huh?