Quote Originally Posted by Mycow8me View Post
I really think though, that dps spells should cost alot more mp cause this will not only bring more skill into play but more strategy cause a healer has to decide whether or not DPSing is going to make or break their MP pool and cause a wipe.
What you're suggesting is that instead of actively contributing, healer play would involve more of doing nothing at all (since they wouldn't have as much MP to DPS as much and they're already covering the healing requirement). How would that be any better? Or "strategic"?