

Did everybody just miss this? Finally, a constructive idea to positively empower the discussion here! Not sure if this idea will work, but I like it!Forcing limitations onto omnicrafters, just to allow players with 1-3 crafting jobs leveled to be competitive, isn't the way to go, as it's more of a negative thing (ie: if you pick these three jobs you can't craft those other recipes). It'd have been better if the specialist system was introduced with a more positive effect to it. Like if a specialist were able to craft things with less materials (y'know, since they specialise in crafting specific things). It'd encourage players to pick a specialist without feeling limited.![]()
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

