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  1. #10
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Tachyon View Post
    If you are speaking solely of people pulling hunts/fates too quickly then that is more of a community problem and less of an area design problem I'd think?
    Nope, not when you remove chat from pvp, so that shows me if the dev team whats to address community problems, why not this one? People should be given the tools to get to them in time, along with gathering and other things, with these zones (or in the case of Mor Dhona/Coerthas Central Highlands, high traffic points for quests.) I lost count how many times I wanted to teleport to those 3 points. It gets old running there back and forth back and forth, let me teleport there darn it.

    Quote Originally Posted by Tachyon View Post
    Travel is already pretty trivial with flying, why reduce the area size even more? Plus, I thought beastman territory was supposed to be difficult to get into (trying to make it feel dangerous, I guess)
    Not for these zones as stated, it takes to long, also why have a 5 mile wide map with 2 points right next to each other? They never felt dangerous, if you want a feel of danger, bring back mor dhona 1.0, nothing compares to it so I would disagree on that feeling.
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    Last edited by Ama_Hamada; 05-07-2017 at 01:51 PM.