Quote Originally Posted by javid View Post
Moral of the story: if your IQ is =>3 (2 or more bonuses ) you're better off using innovation/Innovative Touch at the end of your rotation.
I agree with you that Innovation is very, very strong... But I just cannot fit it anywhere in my 2-part macro above. CP cost is an issue.

As for the 3-part macro above, Innovation still cannot be fitted in there because of the limitation of SH II steps.

In the 3-part macro, one can swap out the 2nd last touch with an Innovative Touch, which will significantly increase the quality gain from the last touch and the Blessing. But it's a big big gamble, as Innovative Touch only has a 40% success rate, and only 70% even under SH II. Furthermore, Innovative Touch is only available for Specialist Classes, which means a macro with Innovative Touch cannot be used by all 8 classes.

I think Innovative Touch is a great skill for gambling when someone is manual crafting, and having too many hasty failure. Then it's a good way to "come back".