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  1. #1
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Ririta View Post
    Now in Heavensward extreme primals started having several phases with countless raid mechanics that you had to grind. By "raid mechanics" I mean "stuff that you must know and practice if you want to clear", while said "stuff" changes every phase. So things like adaptation and individual skill are thrown aside for memorization and practice. Sure it's cute to see it work, but I honestly have to wonder how people think that being part of a choreography is fun. It's the same thing that made raiding kind of a chore, but people disliked Melusine so... I guess the majority wins.
    Well, a lot of people like to dance - as in: following a choreography (I mean, its the very origin of the word, right?) - instead of just jumping around the ballroom freely like a little bunny.
    While quickly reacting and judging a situation can be a lot of fun too, following a certain pattern and executing it perfectly has a certain... beauty to me - maybe I'm sounding a bit to melodramatic here, but a well structured fight, that allows you to slide from one mechanic into the next one without chaos breaking lose has a certain appeal to it!
    ...and if I want chaos and reacting to new situations, I do some PvP - which can be more challenging than any EX-primal.

    In addition to the whole "HMs need rewards again"-thing... HMs replaced the storymodes pretty much. The only HMs with rewards (beside the rare drop and the TT-card) are Garuda, Titan and Ifrit. The reason for that being: The HM was already the more difficult, challenging version of the storymode (a fight that didnt gave rewards at all!). Since then, we basically lost the storymode and replaced it with the HM-version. The Hardmodes are now the storymodes while the Extreme version has techincally replaced the HM.
    I'm not saying that I dont want rewards from HMs (slightly weaker weapons could be nice for example) but I'd like to point out that this more a "naming error" in a sense. Hardmodes arent hardmoes - they're storymodes.

    Quote Originally Posted by Talraen View Post
    This is because the nature of the duty finder is to make sure all content is being done (so people can get clears). Hard mode primals are in roulette, so they're covered even without a fight-specific reward. Extreme primals aren't in roulette, which is why they added a different incentive with a low drop rate (mounts) so people would keep doing them.
    I dont actually believe/agree a 100% with this because you forget another reason to give people this incentive: Its in place to keep them playing and give them "something to do". Ypu gotta keep people busy or they'll unsub - so putting this drops in place turns ex-primals into a grind, thats going to make people stick to the game. Its not only to help new people to get their clears, its also to make sure that experienced people have a reason to keep playing after they killed that primal.
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    Last edited by Vidu; 04-20-2017 at 01:03 AM.