hard moods are way to easy to get a reward fromAs to the person who complained about the raid mechanics in primal battles...I'm not sure what the issue here is. It has always been that way. The difference was you had hard mode primals which gave you a reward to progress, the. Extremes came along with another reward. Only extremes are giving people rewards now. This also needs to change imo.
They weren't back in ARR, however hard mode in HW is different than ARR. hard mode should be the entry lvl primal difficultly for endgame. Primals during story should be easy. hard mode should rewards commiserate to it's difficulty and then extreme should have advanced rewards. This also gives multiple levels of endgame difficulty for various players.
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