I'd like to add to this.
Honestly it's the same situation for healers at endgame, it just isn't as obvious.
One of the reasons I think we don't see as many DPS in endgame raids is because they figure out just how difficult it is to play these jobs and live up the standards that raid groups hold. I used to play BLM back when Gordias was a thing. Guess what? I dropped it because I realized there was no way in hell I'd be able to play BLM in Gordias no matter how much I tried. I'm much more useful as a healer or a tank when I raid. Almost every PF that was recruiting for a raid was looking for, you guessed it, DPS jobs. Every time my current group has had to cancel due to a shortage of players was because of, you guessed it again, not enough people on DPS. We can easily get another tank or healer to sub, but a DPS? That's like pulling teeth. And it's not because of missing like three, we're lucky if ONE steps up.
There's plenty of MCH's and BRD's. They just don't live up to the standards that raid groups hold in order to be recruited. And you know what? That's understandable because for these raids you need to be able to meet a certain standard in order to complete it. Raid groups aren't going to want to take just anybody, nor should they be expected to.
Now another reason why raid groups typically aren't looking for tanks is because the people who generally start and lead these groups are, you guessed it, tanks. There's a reason the stereotype of tanks being the leaders of the party exists. Almost every raid leader I've met has been a tank. They typically guided the team through the encounter with call outs and the like. The healers were typically their SO or close friends, along with the other tank while the DPS were either close friends mixed with people that were recruited and needed to show their worth. If they were unable to do that then they were kicked and the group went right back into PF.
In fact my own group just replaced someone. Can you guess which role it was?



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