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  1. #71
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Tsukino View Post
    I've said this in a lot of other threads on the subject now, but I don't see why people are so against their addition. Adding a few mobs with long timers and high stats is much, much less work than designing dungeons, and yet they will keep the people who are interested in them playing for a much longer time. The development team could crank out a bunch of them for one of our regular patches and you'd hardly notice the difference in other things added.

    I didn't like HNM camping in FFXI either. So I didn't do it. I had more than enough content between stuff in Tu'Lia, Dynamis, Limbus, Assault, Nyzul Isle, ZNMs.... "Ground kings" were a tiny part of FFXI since Promathia, and it's your own damned fault if you spent time doing things you didn't want to do in a video game.

    Let the people who do enjoy it have their fun, I say.
    Bingo. Very well said.

    I've never understood it either. There are some people who, I swear, if 95% of a MMO was designed to cater specifically to them, but 5% was stuff they didn't like, they'd throw a tantrum demanding the 5% isn't fair to them, and it better be changed or they're quitting.

    Apparently to some people, MMOs are supposed to revolve entirely and solely around them and what they like.
    (1)

  2. #72
    Player
    Sontawila's Avatar
    Join Date
    Apr 2011
    Posts
    161
    Character
    Sontawila Wila
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Amage View Post
    seriously this game needs that
    seriously, this game doesn't!
    I don't get why people want to copy whatever was in FFXI to IV? Want those types of BS? Go back to FFXI.
    (1)

  3. #73
    Player
    Shipp's Avatar
    Join Date
    Jul 2011
    Posts
    263
    Character
    Shipp Atori
    World
    Brynhildr
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Richard_BG View Post
    The game has instanced content on a low timer as well as open world NMs on a low timer. If it wants to remain balanced to both parties, hardcore and casual alike, then it would behoove yoshida to add in content that could not be spammed every 15 minutes. As long as there are options for both sides then everything will be AOK.
    If stuff is on a 24hour window like XI HNMs it won't be A-OK. The gear would have to be comparable to that of the 15 minute NMs. If it's stronger, then there is no point in having the 15 minute NMs. If it's the same strength as the gear from 15 minute NMs, nobody will do it.

    People are missing that larger picture.
    (0)

  4. #74
    Player
    Shipp's Avatar
    Join Date
    Jul 2011
    Posts
    263
    Character
    Shipp Atori
    World
    Brynhildr
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Visch View Post
    Honestly....

    I've been asking this since release. It isn't even worth listening to 99% of the posters here.

    They're just mad they never got a good LS in XI or someone out lot them.

    Only time will tell if SE will be smart enough to add awesomely rare items worthy of time and effort like XI which made the game what it was.

    Examples:





    Just mad cuz bad is all.

    Maybe after next year SE will take off the sockum-boppers and put out real stuff instead of changing baby's diapers.
    Was in the first LS that wasn't Japanese to kill Dynamis Lord. The very first NA/EU shell to ever kill Dynamis Lord. The only other shells to kill him before me and the other 63 non-JP people were JP players. I certainly wasn't bad, nor were any of the endgame shells I was in. I was in one of the top 4 shells on Unicorn. We often claimed HNMs and had them monopolized at one point.

    The king timers were ***.

    Thanks, have a nice night.
    (1)
    Last edited by Melodicya; 10-23-2011 at 06:01 PM. Reason: Content was edited by Moderator due to violation of Forum Guidelines.

  5. #75
    Player

    Join Date
    Jul 2011
    Posts
    289
    Stop trying to turn XIV into XI.
    (4)

  6. #76
    Player

    Join Date
    Jul 2011
    Location
    Gothenburg
    Posts
    23
    I don't like the respawn time thing.
    I rather wana see the monsters randomly spawn in any part of the world. That way it will be more of a surprice when it appears.
    (0)

  7. #77
    Player
    Join Date
    Mar 2011
    Posts
    588
    Quote Originally Posted by Ava View Post
    No, troll because the tone of your text and inability to see an opposing argument says so. I never said I was right, nor did I ever say you're wrong. Different playstyles, different opinions. I posted once in this thread, with a post that I thought was fairly neutral and stating an opinion, and you jump at me with insults.

    Who needs to grow up?
    Oh I know your side of the argument. You think you're right and don't care what anyone else has to say because you paid 80 for the collector's edition.

    No.

    People want HNMs. This "challenging" stuff doesn't make items rare. [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]

    Quote Originally Posted by Eunys View Post
    1. Congrats on being able to cheat well enough to claim said mobs.
    2. Kings were anything but hard, so fighting them was lol, and you're a joke if you think the old XI system was good. Mindless hours waiting for a chance spawn of something with terrible drop rate patterns and contending with server lag and bots is garbage. Make HNM's instanced is the only way to remove cheating and advantages due to better ping.
    You're a joke if you think re-entering every 15 minutes for a "challenging" BC is going to make items rare.

    [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]

    Quote Originally Posted by Shipp View Post
    Was in the first LS that wasn't Japanese to kill Dynamis Lord. The very first NA/EU shell to ever kill Dynamis Lord. The only other shells to kill him before me and the other 63 non-JP people were JP players. I certainly wasn't bad, nor were any of the endgame shells I was in. I was in one of the top 4 shells on Unicorn. We often claimed HNMs and had them monopolized at one point.

    The king timers were ***.

    Thanks, have a nice night.
    ...? Dynamis Lord? Because a 64 person zerg fight means you're good? Because you were in an LS made you "good"?

    I don't care nor does anyone else.

    HNM timers are about making items rare not how "good" you think you are LOL.

    I sure had fun getting my glowing weapon, now I'm bored again! Know why?

    Poop game with no time sinks.

    Quote Originally Posted by Isaveron View Post
    Stop trying to turn XIV into XI.
    If you haven't noticed they tried too hard to make this game different and failed.

    Quote Originally Posted by NaniNaniX View Post
    I don't like the respawn time thing.
    I rather wana see the monsters randomly spawn in any part of the world. That way it will be more of a surprice when it appears.
    [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]
    (2)
    Last edited by Melodicya; 10-23-2011 at 06:02 PM. Reason: Content was edited by Moderator due to violation of Forum Guidelines.

  8. #78
    Player
    Ganbachi's Avatar
    Join Date
    Oct 2011
    Posts
    125
    Character
    Macki De'black
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    It's fun when you claim it but it doesn't help in e-sports at all. Instanced HNMs is the only way to show your skills in my opinion.
    (0)

  9. 10-23-2011 05:46 PM

  10. #79
    Player

    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    203
    I had the best and worst experiences with the kings, the most exhilarating adrenaline rush was to claim and kill Nidhogg, the most frustrating part was loosing claim to the same botting linkshell all the time.

    I however think that there is a way to add something like the kings to the game, but just change a little the way that they are implemented. I wouldn't mind something like Faf/Nid with a 21-24 hr spawn and a random 3-7 HQ spawn. However, unless you want it to turn out the same way as in FFXI there needs to be one vital change.

    Restrict the access to how often you can kill them. For instance, if you have killed Nidhogg once, you can't kill the two next. Or if you have killed Fafnir once, you can't enter that part of the zone again for a set amount of time. Maybe you make it so that you need a set number of an item to have access that takes some time to farm to be able to pass.

    There are opportunities, however I understand that there are many people against. But then again, they don't need to be forced to kill them either.
    (0)

  11. #80
    Player
    Ashiee's Avatar
    Join Date
    Oct 2011
    Posts
    257
    Character
    Ashiee Horokeu
    World
    Excalibur
    Main Class
    Marauder Lv 90
    This is coming from someone who was in a LS that camped HNMs daily and had a few pieces of rare gear (adaberk, ridill, ect.) prior to Einherjar...

    Absolutely 100% no thanks, never again.

    Some reasons why FFXI's 24 hour HNMs were just awful
    Botting - Bots ran rampant. I never personally botted, but I'm pretty sure my linkshell members in FFXI did, I know other linkshells did, players felt forced to cheat to get the best and to have some type of challenge (the challenge was pretty lame after the years went by). For people who actually wanted to play without cheating, their chances of claiming were abysmal. Unless you could 100% say there would be no botting(gl with that!)... then no thanks

    Camping - What is fun about sitting around for 3 hours before something that you probably wont be able to fight pops. Even worse is camping against people for things like Tiamat, Khimara, and Cerberus...

    If you want hard fights, I'm all for hard fights. I like competition, but only when its a fair playing field. FFXI HNMs was defiantly not, and I would rather not have that in this game. Not to mention "playing" waiting fantasy doesn't sound like fun either.
    (2)

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