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  1. #31
    Player
    Richard_BG's Avatar
    Join Date
    Oct 2011
    Location
    www.bluegarter.guildwork.com
    Posts
    523
    Character
    Tsubaki Nakatsu
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    The game has instanced content on a low timer as well as open world NMs on a low timer. If it wants to remain balanced to both parties, hardcore and casual alike, then it would behoove yoshida to add in content that could not be spammed every 15 minutes. As long as there are options for both sides then everything will be AOK.
    (2)
    www.bluegarter.guildwork.com
    Quote Originally Posted by Rydin View Post
    Look at you... Just when I thought I liked Carraway more (and Fusional A LOT LESS)... Richard... you're my new favorite

  2. #32
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Game needs real NMs, the 5min spawns might have the ??? on them but they are no different then normal really.

    I say add the 2-4 days spawns and add instance versions of them as well. So you have a choice you can camp them and be in direct competition or you can just do something like einherjar where you can do them with your ls only and avoid all competition and get the exact same things. Or you can do both and have 5xs as many opportunities but 4 of them you are going to have to get a lucky claim.

    Add both make both groups happy, win win.
    (2)

  3. 10-20-2011 11:39 AM
    Reason
    makes me sick

  4. #33
    Player
    Amage's Avatar
    Join Date
    Apr 2011
    Posts
    309
    Character
    Junko Uchiha
    World
    Leviathan
    Main Class
    Archer Lv 50
    The Only reason Ifirt was soo hard to be honest is because no BR now with that said saying server 1st on Ifirt is like being the first to get lvl 99 in abyssea in 1 day , anyways back to ifirt being easy

    ARC would have owned this fight before the nerf but we live in a world where no more shoot arrows from a far.

    All those players that have posted have said things that are very true and some missed the point .

    When i started Doing Kings and Sky etc etc not only thrived on the competition and not only that you had tight bonds with your LS mates and not this hop shell to shell to benefit one self .

    Content geared towards solid 8 ppl static group is garbage and we need better content to be made for large scale , Yes i know there will be later in V2.0 but i dont want it to be instance i want to freedom not be restricted by instance circle etc etc
    the system were you cant invite 2nd party to fight with you is pretty dumb and should be changed whats the point if anyone can attack your monster .

    One last thing why o why did they make monster auto drop items to members /random < Can I have it?>
    (0)
    hires.jpg

  5. #34
    Player
    Richard_BG's Avatar
    Join Date
    Oct 2011
    Location
    www.bluegarter.guildwork.com
    Posts
    523
    Character
    Tsubaki Nakatsu
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Amage View Post
    The Only reason Ifirt was soo hard to be honest is because no BR now with that said saying server 1st on Ifirt is like being the first to get lvl 99 in abyssea in 1 day , anyways back to ifirt being easy

    ARC would have owned this fight before the nerf but we live in a world where no more shoot arrows from a far.

    All those players that have posted have said things that are very true and some missed the point .

    When i started Doing Kings and Sky etc etc not only thrived on the competition and not only that you had tight bonds with your LS mates and not this hop shell to shell to benefit one self .

    Content geared towards solid 8 ppl static group is garbage and we need better content to be made for large scale , Yes i know there will be later in V2.0 but i dont want it to be instance i want to freedom not be restricted by instance circle etc etc
    the system were you cant invite 2nd party to fight with you is pretty dumb and should be changed whats the point if anyone can attack your monster .

    One last thing why o why did they make monster auto drop items to members /random < Can I have it?>
    You should probably kill Ifrit(hyper) before you start talking about how "easy" it is and how archer would "destroy" it pre nerf. You are mistaked on too many levels it borders on ignorance.

    First off, were the fight mechanics overly challenging? Nah - not by today's MMO standards. What took so many linkshells 5 days on were the animation locks contributed while trying to do steady DPS. Once you had the rhythm of the fight though it was easily overcome.

    Secondly ARC is probably the worst class for Ifrit DUE to animation lock. LNC/MRD/PGL/GLA all can AA to gain TP while moving and not having to worry about animation lock. Everytime an ARC fires off a LS it gets locked. Coupled with the multi arrow buff nerf ARC is now on the lowest rung of the ladder for Ifrit. They no way could compare to LNC at this stage of the game - and I say that being a main ARC from Sept 2010.

    Anyways - back on topic. Yes this game needs stretchable AS WELL AS challenging content and hopefully Odin will give that to us.
    (2)
    www.bluegarter.guildwork.com
    Quote Originally Posted by Rydin View Post
    Look at you... Just when I thought I liked Carraway more (and Fusional A LOT LESS)... Richard... you're my new favorite

  6. #35
    Player
    Abauge_Goga's Avatar
    Join Date
    May 2011
    Location
    Ontario, Canada
    Posts
    189
    Character
    Abauge Decebalus
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    OP,
    I played FFXI and camped HNM's for hours. I got some and lost too many to botters, but that is not the point here.

    I agree there has to be some competition amongst LS's, and you will probably have that with PvP. I don't think we should camp it for 6 hours and not get claim. That is not fun.

    SE needs to implement the same system they had in FFXI or something better. You will still have competition amongst players on who has the best gear, first kill, etc. The hardcore people will easily distance themselves from the casual ones in time.
    (2)

  7. #36
    Player
    Royal's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    362
    Character
    Lexalon Kai
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 50
    Please no multi day spawns. Those suck.
    (5)

  8. #37
    Player
    Travesty's Avatar
    Join Date
    Mar 2011
    Posts
    290
    Character
    Travesty Eidolon
    World
    Coeurl
    Main Class
    Dragoon Lv 90
    I think a lot of the problems with the big HNMs in XI could be fixed by just making them spawn in random places, making them non-agressive, and not making the drops quite so valuable. That would end the botting issues, and personally, I think it would be pretty sweet to see something like Jormungand strolling by Black Brush.
    (0)

  9. #38
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    79
    PLEASE DEVS DONT DO THIS

    Im all for having fights that are as difficult, or even more difficult.

    Im all for having fights that are enormous and last a long time.

    I couldnt be more against the free-roaming, long pop wait times lioke they used to be in XI.

    If you wanna put HNMs in the game, do it like Ifrit or Batraal where they are instanced and repeatable and dont involve standing around for 72 hours HOPING you will get the chance to fight it. That system is terrible.

    Dev team has been doing a great job so far, and I hope they keep up the good work =) Just please dont institute the open world waiting for 72 hours to hopefully claim a mob against pop competition, that system is AWFUL.
    (6)

  10. #39
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    ITT: People who believe botting contests and RNG are "hardcore".
    (3)

  11. #40
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Hate FF11 style HNM spawns, I never wana see that in FFXIV.

    Do that Yoshi-boy and I will leave :P
    (5)

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