Page 9 of 11 FirstFirst ... 7 8 9 10 11 LastLast
Results 81 to 90 of 112

Hybrid View

  1. #1
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Tsukino View Post
    I've said this in a lot of other threads on the subject now, but I don't see why people are so against their addition. Adding a few mobs with long timers and high stats is much, much less work than designing dungeons, and yet they will keep the people who are interested in them playing for a much longer time. The development team could crank out a bunch of them for one of our regular patches and you'd hardly notice the difference in other things added.

    I didn't like HNM camping in FFXI either. So I didn't do it. I had more than enough content between stuff in Tu'Lia, Dynamis, Limbus, Assault, Nyzul Isle, ZNMs.... "Ground kings" were a tiny part of FFXI since Promathia, and it's your own damned fault if you spent time doing things you didn't want to do in a video game.

    Let the people who do enjoy it have their fun, I say.
    Bingo. Very well said.

    I've never understood it either. There are some people who, I swear, if 95% of a MMO was designed to cater specifically to them, but 5% was stuff they didn't like, they'd throw a tantrum demanding the 5% isn't fair to them, and it better be changed or they're quitting.

    Apparently to some people, MMOs are supposed to revolve entirely and solely around them and what they like.
    (1)

  2. #2
    Player
    Lum's Avatar
    Join Date
    Aug 2011
    Posts
    187
    Character
    Moe Jax
    World
    Leviathan
    Main Class
    Armorer Lv 50
    Open world HNM's are needed. Whether you love or hate them, we need the content. You don't have to do it, but let there be options for people that do enjoy it. I personally love it and that's why I'm for it. I dislike instanced raiding being the main content but i think certain instanced stuff is needed. Just please don't limit the whole community to one certain type of end game, people like different things. We need variety!
    (1)

  3. #3
    Player

    Join Date
    Jul 2011
    Posts
    289
    Stop trying to turn XIV into XI.
    (4)

  4. #4
    Player
    Amage's Avatar
    Join Date
    Apr 2011
    Posts
    309
    Character
    Junko Uchiha
    World
    Leviathan
    Main Class
    Archer Lv 50
    Quote Originally Posted by Isaveron View Post
    Stop trying to turn XIV into XI.
    i am not trying to change it just bring back competition to this game
    (0)
    hires.jpg

  5. #5
    Player

    Join Date
    Jul 2011
    Location
    Gothenburg
    Posts
    23
    I don't like the respawn time thing.
    I rather wana see the monsters randomly spawn in any part of the world. That way it will be more of a surprice when it appears.
    (0)

  6. #6
    Player
    Join Date
    Mar 2011
    Posts
    588
    Quote Originally Posted by Ava View Post
    No, troll because the tone of your text and inability to see an opposing argument says so. I never said I was right, nor did I ever say you're wrong. Different playstyles, different opinions. I posted once in this thread, with a post that I thought was fairly neutral and stating an opinion, and you jump at me with insults.

    Who needs to grow up?
    Oh I know your side of the argument. You think you're right and don't care what anyone else has to say because you paid 80 for the collector's edition.

    No.

    People want HNMs. This "challenging" stuff doesn't make items rare. [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]

    Quote Originally Posted by Eunys View Post
    1. Congrats on being able to cheat well enough to claim said mobs.
    2. Kings were anything but hard, so fighting them was lol, and you're a joke if you think the old XI system was good. Mindless hours waiting for a chance spawn of something with terrible drop rate patterns and contending with server lag and bots is garbage. Make HNM's instanced is the only way to remove cheating and advantages due to better ping.
    You're a joke if you think re-entering every 15 minutes for a "challenging" BC is going to make items rare.

    [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]

    Quote Originally Posted by Shipp View Post
    Was in the first LS that wasn't Japanese to kill Dynamis Lord. The very first NA/EU shell to ever kill Dynamis Lord. The only other shells to kill him before me and the other 63 non-JP people were JP players. I certainly wasn't bad, nor were any of the endgame shells I was in. I was in one of the top 4 shells on Unicorn. We often claimed HNMs and had them monopolized at one point.

    The king timers were ***.

    Thanks, have a nice night.
    ...? Dynamis Lord? Because a 64 person zerg fight means you're good? Because you were in an LS made you "good"?

    I don't care nor does anyone else.

    HNM timers are about making items rare not how "good" you think you are LOL.

    I sure had fun getting my glowing weapon, now I'm bored again! Know why?

    Poop game with no time sinks.

    Quote Originally Posted by Isaveron View Post
    Stop trying to turn XIV into XI.
    If you haven't noticed they tried too hard to make this game different and failed.

    Quote Originally Posted by NaniNaniX View Post
    I don't like the respawn time thing.
    I rather wana see the monsters randomly spawn in any part of the world. That way it will be more of a surprice when it appears.
    [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]
    (2)
    Last edited by Melodicya; 10-23-2011 at 06:02 PM. Reason: Content was edited by Moderator due to violation of Forum Guidelines.

  7. 10-23-2011 05:46 PM

  8. #8
    Player
    ShinMetsu's Avatar
    Join Date
    May 2011
    Posts
    239
    Character
    Tetsu Kaiten
    World
    Ragnarok
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Visch View Post
    Oh I know your side of the argument. You think you're right and don't care what anyone else has to say because you paid 80 for the collector's edition.

    No.

    People want HNMs. This "challenging" stuff doesn't make items rare. [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]



    You're a joke if you think re-entering every 15 minutes for a "challenging" BC is going to make items rare.

    [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]



    ...? Dynamis Lord? Because a 64 person zerg fight means you're good? Because you were in an LS made you "good"?

    I don't care nor does anyone else.

    HNM timers are about making items rare not how "good" you think you are LOL.

    I sure had fun getting my glowing weapon, now I'm bored again! Know why?

    Poop game with no time sinks.



    If you haven't noticed they tried too hard to make this game different and failed.



    [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]
    I think you need some help brah.
    You don't have to go with such a living condition,
    pretty sure you can get engaged in live,
    like get a job and some friends and stuff.
    Maybe some anger management too.

    Not good when you need a game to be your time sink,
    so much other enjoyable stuff you could do irl.


    Ontopic:
    I'm all for HNMs on long respawn timers,
    They should make them stupid hard tho, and i mean stupid hard.
    Not like Ifrit or so, that is way too easy...
    So hard that really most LSs can't beat it.

    Because that gear should go to people who really deserve it,
    and not to people who got the best third party program,
    never liked that it was that way at a point in ffxi.


    Sidenote:
    On top of that... if they enabled proper gear swaps..
    It would give people so many goals, to optimize their gear
    by going for several pieces of gear.
    Really not pleased with this 1 piece per slot situation.
    New content just doesn't last long enough with 1 piece per slot imo.
    (2)

  9. #9
    Player
    Amage's Avatar
    Join Date
    Apr 2011
    Posts
    309
    Character
    Junko Uchiha
    World
    Leviathan
    Main Class
    Archer Lv 50
    Quote Originally Posted by ShinMetsu View Post
    I think you need some help brah.
    You don't have to go with such a living condition,
    pretty sure you can get engaged in live,
    like get a job and some friends and stuff.
    Maybe some anger management too.

    Not good when you need a game to be your time sink,
    so much other enjoyable stuff you could do irl.


    Ontopic:
    I'm all for HNMs on long respawn timers,
    They should make them stupid hard tho, and i mean stupid hard.
    Not like Ifrit or so, that is way too easy...
    So hard that really most LSs can't beat it.

    Because that gear should go to people who really deserve it,
    and not to people who got the best third party program,
    never liked that it was that way at a point in ffxi.


    Sidenote:
    On top of that... if they enabled proper gear swaps..
    It would give people so many goals, to optimize their gear
    by going for several pieces of gear.
    Really not pleased with this 1 piece per slot situation.
    New content just doesn't last long enough with 1 piece per slot imo.
    OMFG you mentioned something i also love gear swaps but yeah dont make mobs easy make them all AV style lol j/p
    (0)
    hires.jpg

  10. #10
    Player
    Ganbachi's Avatar
    Join Date
    Oct 2011
    Posts
    129
    Character
    Macki De'black
    World
    Ragnarok
    Main Class
    Gladiator Lv 100
    It's fun when you claim it but it doesn't help in e-sports at all. Instanced HNMs is the only way to show your skills in my opinion.
    (0)

Page 9 of 11 FirstFirst ... 7 8 9 10 11 LastLast