Results 1 to 10 of 113

Hybrid View

  1. #1
    Player
    Makeda's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Makeda Fyah
    World
    Ultros
    Main Class
    Reaper Lv 90
    Every group game needs options that have a range in low to high skill floors and skill ceilings.
    If not, some portion of your playersite will either get bored (too simple) or frustrated (too hard). The high skill floor options are never popular, but they are vital or you risk losing a part of the player base that is deeply invested.
    (4)
    Striving for perfection is the path to one's downfall. 'Tis the paradox of the immaculate carrot. | Jah Bless. One God, One Aim, and One Destiny - Marcus Garvey.
    Until the philosophy which holds one race superior and another inferior is finally and permanently discredited and abandoned, everywhere is war - Ras Tafari.

  2. #2
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Makeda View Post
    Every group game needs options that have a range in low to high skill floors and skill ceilings.
    If not, some portion of your playersite will either get bored (too simple) or frustrated (too hard). The high skill floor options are never popular, but they are vital or you risk losing a part of the player base that is deeply invested.
    FFXIV was doing bad before HW?
    Complexity is never positive. A high ceiling is.

    Black mage is simple but the ceiling is high.
    (1)