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  1. #81
    Player
    Korbash's Avatar
    Join Date
    Aug 2013
    Location
    The Cold Lands of Canada - U'l Dah (could'nt play SMN at lauch, so picked BLM))
    Posts
    396
    Character
    Korbash Soucolline
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Owl_Hawk View Post
    I think you misread...I wrote several times AFTER Haukke Manor...so it would be the last dungeon you would be able to Q for without a Job
    You ignored the rest though, the good part, the ones that have leveled up, or are leveling them right, the cross-class skills needed for the jobs they want to play. Not everyone wants to level up ALL the battle jobs and same for crafting and gathering jobs. Some like me only want to play a few jobs and are NOT interested into the others. Why should we be punished to be forced to get jobs so we can get the 2-3 skills we need for the jobs we want to play? You did say in one of your posts that a Warrior should get gladiator skills to be good. Guess what? I also a Warrior and I got Gladiator to LV 34 to get the skills you mentioned. But I never got the Paladin job though since I have zero interest in it.
    (0)


    English is NOT my mother language, French is. Use my recruitment code MV9YGNXD before paying your sub and get cool items. http://sqex.to/Cz9

  2. #82
    Player
    EorzeaHero69's Avatar
    Join Date
    Sep 2014
    Location
    Ul'dah, Thanalan
    Posts
    737
    Character
    George Strong
    World
    Excalibur
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Shougun View Post
    Good news is we have intermediate hall coming soon, I'm excited to see what it looks like and if they make it of good teaching quality I might suggest they lock content behind it where it makes sense.
    They said something about intermediate hall? I don't remember them saying that, but that might be a good thing. Might use it to learn Samurai and RDM rotations if it comes out in Stormblood.
    (2)

  3. #83
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by EorzeaHero69 View Post
    They said something about intermediate hall? I don't remember them saying that, but that might be a good thing. Might use it to learn Samurai and RDM rotations if it comes out in Stormblood.
    Yeah~! If iirc it wasn't a specific date to be and it was more like a thing they'll do.. so I wouldn't expect anywhere specifically. Once I get a sec I'll try to find the source hopefully i'm not recalling someone's uncle who works at SE lol.

    I find it helpful when a game offers places to learn properly in an intelligent environment

    Edit:
    A compiled list refrences it: here
    And there is an interview talking about it in interest: here

    Will come back again when I can find where I read it first, which wasn't either of the two above. Just didn't want to say I'll look into it and not look into it at least a bit lol.
    (0)
    Last edited by Shougun; 03-30-2017 at 02:33 PM.

  4. #84
    Player

    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    734
    Quote Originally Posted by Kaethra View Post
    I've been playing MMORPGs for nearly 17 years. That sort of trumps your 3100comms. In that experience I can tell you that your issue is a player created one. The solution is a player created one. It is NOT SE's job to teach players to play. It is the player's responsibility to learn on their own.

    You chose to PUG. Which means YOU chose to go in there with these players. You are responsible as the 'experienced' player in the group to guide them. Since you chose not to. Because you chose to complain. You are the problem. You screwed yourself and the people you neglected.

    You have a few choices.

    1. Take personal responsibility. Be the solution, not the problem.
    2. Stay out of PUGs.
    3. Quit.

    I'm not going to tell you which to pick. That's your choice to make. But SE isn't responsible for your issues.
    can we get this as a neon sign
    (3)

  5. #85
    Player
    Azper's Avatar
    Join Date
    Sep 2014
    Posts
    889
    Character
    Aria Ashford
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    When the TLDR is still too long:

    (2)

  6. #86
    Player
    Zhamkyong's Avatar
    Join Date
    May 2015
    Posts
    282
    Character
    Nizbalial Vegalia
    World
    Phoenix
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kaethra View Post
    I've been playing MMORPGs for nearly 17 years. That sort of trumps your 3100comms. In that experience I can tell you that your issue is a player created one. The solution is a player created one. It is NOT SE's job to teach players to play. It is the player's responsibility to learn on their own.

    You chose to PUG. Which means YOU chose to go in there with these players. You are responsible as the 'experienced' player in the group to guide them. Since you chose not to. Because you chose to complain. You are the problem. You screwed yourself and the people you neglected.

    You have a few choices.

    1. Take personal responsibility. Be the solution, not the problem.
    2. Stay out of PUGs.
    3. Quit.

    I'm not going to tell you which to pick. That's your choice to make. But SE isn't responsible for your issues.
    I am with this response for the most part, if not all of it, with this in the addition the list.

    Quote Originally Posted by Kaethra View Post
    You are responsible as the 'experienced' player in the group to guide them.
    And i would change it to this.

    "We are responsible as the 'experienced' players in the group to guide them."
    (1)

  7. #87
    Player
    ZioSerpe's Avatar
    Join Date
    Jul 2016
    Posts
    136
    Character
    Vanessa Zio
    World
    Tonberry
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Korbash View Post
    You ignored the rest though, the good part, the ones that have leveled up, or are leveling them right, the cross-class skills needed for the jobs they want to play. Not everyone wants to level up ALL the battle jobs and same for crafting and gathering jobs. Some like me only want to play a few jobs and are NOT interested into the others. Why should we be punished to be forced to get jobs so we can get the 2-3 skills we need for the jobs we want to play? You did say in one of your posts that a Warrior should get gladiator skills to be good. Guess what? I also a Warrior and I got Gladiator to LV 34 to get the skills you mentioned. But I never got the Paladin job though since I have zero interest in it.
    Are you being intentionally dense?
    Tou have a lvl 34 GLD, not a lvl 60 GLD that s going in A9S, hell you are saying that your lvl 34 GLD goes into nothing all all and is there just for provoke. do you not understand the difference?
    (4)

  8. #88
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    I wonder when are we going to reach the point where we can take a look at one thread, recognize in pure clarity that its just someone suggesting extreme measures from being butthurt by things they themselves know NO ONE has control over...



    And just move along.
    (5)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  9. #89
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Kaethra View Post
    It is NOT SE's job to teach players to play. It is the player's responsibility to learn on their own.
    Disagree to a limit on the first, agree to the second. Good developers would ensure their content reads out in a logical way, even Dark Souls does this and its known to be tough.

    This issue is going to exacerbate when they add jump potions (imo, its not if -but when). As the game gets older even if they don't add jump potions they will be trying to help players get to their friend's point which means going faster and faster through content leaving people more and more uninformed. To add they've made it through content successfully, so they have no reason to believe they have no idea how to play because its worked so far.

    Just for an exaggerated example if a game gave you 20 abilities and plopped you into savage immediately, then everyone else who had to learn to get there first would obviously be like "wtf game dev? y u do this?" and it would be the game developer's responsibility to not do that, to ensure there was an adequate learning curve.

    That learning curve is being destroyed, with reasons of course - but SE shouldn't be like "welp, nothing we can do trololo but here have another +100% exp boost". Simultaneously people who enter hard content, don't care about anyone, and expect to be carried, obviously the player's issue and not SE's (SE already gave us the tools for that anyways).

    To specifically add to that learning curve being burned down, its both in speed (players get less time with their job than before) AND the content itself is less and less demanding meaning terrible strategies are successful and players will learn these are okay, become set in their ways, and how "they play Ice Mage", until smacked hard in the face later (which may or may not happen, and most likely will be coming from a player ranting).

    The job quests used to be harder and require people to sort of make a strategy, some of them are still kind of awkward, but most of them in my experience are very easy and unfortunate don't seem to teach you how to use the skills you learned in an effective manor. I believe the later part is why people sometimes become afraid when they see DRK/WAR, because they're not taught the proper combinations to make you god mode a pack of monsters.

    So I do believe there is /some/ (not all) responsibility for SE especially as they themselves have said they're not just catering to the elites, this means they've said they're considerate of teh casual. You know what the casuals will see from reading the tooltips? Some very basic information and no good ideas on how to combine or use them. I frequently meet tanks that only use cooldowns when everything has already hit the fan and the hurricane behind it, the game could have made their lore story include the importance of mitigation and consistent usage (then throw some tank busters in there so they realize its not use willy nilly, but still use frequently lol).

    Lots of new players will not understand how to play by just reading a tooltip, and good games don't make you go watch some biased information that might be updated in order to actually play in a way that most people will think is appropriate - not everyone is a "gamer". Although I do understand part of your point where you can't cleanse all that is bad, I'm just saying that SE doesn't get to wipe their hands clean and be like "welp our players suck, there is NOTHING WE CAN DO" because there are somethings that can be done.
    (4)

  10. #90
    Player
    AegisKiddo's Avatar
    Join Date
    Jan 2016
    Posts
    49
    Character
    Alpha R-type
    World
    Gilgamesh
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Owl_Hawk View Post



    Your notion of "playing how you want even if it means bothering other people" is extremely selfish...All myself and many on here are asking...is for a system to help IMPROVE players...make them understand what is better...and make them prepared for the challenges ahead...And if they cannot...they should keep practicing...this is where Mentors can really step in when people ASK or have people show them...not shutting them off and making them leave the game...people who give up that easy when they are stuck will quit the game quickly anyway...MMOs need players afterall, don't they?
    The fact that the duty finder, allows players to be paired up with no slashing debuff on the boss is a crime in itself
    (0)
    "You can't tell me what to do, you dont pay my sub"

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