Results 1 to 10 of 134

Hybrid View

  1. #1
    Player
    AdventZero's Avatar
    Join Date
    Mar 2011
    Posts
    193
    Character
    Arianya Advensten
    World
    Balmung
    Main Class
    Paladin Lv 89
    Quote Originally Posted by Pomelo View Post
    It could still focus on its shield, absorbing magic into the shield, reflecting magic with it and so on
    I did have an idea along these lines at one point. Was thinking a trait of sorts that would add a bit more to PLD's stances. Like being able to block magic while in Shield Oath. Could never come up with something for Sword oath that wasn't OP or a copy of WAR/DRK's DPS stance, though.

    Quote Originally Posted by Evergrey View Post
    But the shield is what makes the PLD "special". Like you said, DRK got the magic, WAR got the inner beast/rage. If the PLD would also focus on magic neither DRK or PLD would be unique anymore.
    The focus was holy, not magic. I don't think giving PLD a few more holy abilities/spells/buffs is going to take away from the abyssal/dark magic using DRK in any way.
    (0)

  2. #2
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by AdventZero View Post
    The focus was holy, not magic. I don't think giving PLD a few more holy abilities/spells/buffs is going to take away from the abyssal/dark magic using DRK in any way.
    True, Holy is not the same as Magic. But it would funtion just like how Magic works, casting a spell or either offensive or defensive nature.
    So it would in a way or another "intrude" on the DRKs domain.
    (0)

  3. #3
    Player
    AdventZero's Avatar
    Join Date
    Mar 2011
    Posts
    193
    Character
    Arianya Advensten
    World
    Balmung
    Main Class
    Paladin Lv 89
    Quote Originally Posted by Evergrey View Post
    True, Holy is not the same as Magic. But it would funtion just like how Magic works, casting a spell or either offensive or defensive nature.
    So it would in a way or another "intrude" on the DRKs domain.
    About as much as WHM "intrudes" on BLM...

    All I'm really getting from you is that you're worried your DRK will be outshined by PLD.
    (0)
    Last edited by AdventZero; 03-26-2017 at 09:09 AM.

  4. #4
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by AdventZero View Post
    About as much as WHM "intrudes" on BLM...

    All I'm really getting from you is that you're worried your DRK will be outshined by PLD.
    I'm more concerned that classes will blend too much with each others and loose their unique touch.
    (0)

  5. #5
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Evergrey View Post
    True, Holy is not the same as Magic. But it would funtion just like how Magic works, casting a spell or either offensive or defensive nature.
    So it would in a way or another "intrude" on the DRKs domain.
    I feel you could do a weird specifically only holy "faith" theme especially for higher tier spells, what I mean is - what do you need for primals? Lots of energy and faith, Paladin could have a group mechanic revolving around their faith and their allies on them to take care of them.

    You pray to your tanks anyways sometimes lol "please save me I have aggro !" With paladin's ability to cover and restore it could turn into an interesting visual and story issue / concept (they do not harness any specific primal and do not become a primal but what goes on around primals would be on a much smaller similar level to you - Goku Spirit bomb man). Would fit as they harness a steady stream of holy (warrior of light) power and are given faith due to their high group / teamwork feeling. So now giving paladin a lot "magic" is not really a big deal, they're not really doing normal tier magic and mechanics could be built around faith like helping the team empowers their stuff (again to me paladins should be built on oath, faith, unity, vow). I help you, this best helps me. (Would need to add a few more support options for building faith though, forced to overheal to build faith would be lame).

    Edit to add I wouldn't recommend stack consuming abilities like warrior, maybe more like aethertrail/trait in sch/ smn.

    Finally an excuse to give paladins a shiny super sayian effect like many other jobs too lol.
    (1)
    Last edited by Shougun; 03-26-2017 at 09:23 AM.