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  1. #11
    Player Lexia's Avatar
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    Aug 2013
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    Lexia Lightress
    World
    Balmung
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    Ninja Lv 86
    Quote Originally Posted by Roda View Post
    They said summons not primals. '3'
    The thing about this is XIV the only one that calls them primals, all other FF games call them summons and in XI when you summoned Titan a titan egi didn't show up actual Titan did. That what the picture is referring to.
    (2)

  2. #12
    Player
    Vexander's Avatar
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    Apr 2015
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    Sharlyan
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    1,290
    Character
    Rin Black
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Lexia View Post
    The thing about this is XIV the only one that calls them primals, all other FF games call them summons and in XI when you summoned Titan a titan egi didn't show up actual Titan did. That what the picture is referring to.
    Regardless, the FFXI summons/primals/egis/whatever you want to call them all very impressive. I much prefer XI's Ramuh to XIV's Ramuh, which is like, 99% beard. It's terrible...
    (2)

  3. #13
    Player
    Heroboy's Avatar
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    Mar 2017
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    8
    Character
    Ruki Ruru
    World
    Omega
    Main Class
    Warrior Lv 57
    this thread not about what Im/you like or dislike... and not about graphics quality...
    it's about how squareenix do his work...... and I showed examples...
    I just hope that squareenix will not be so lazy and fix some... someday...
    (1)
    Last edited by Heroboy; 03-05-2017 at 11:46 AM.

  4. #14
    Player
    Valkyrie_Lenneth's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
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    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    I believe they have a certain size for hairstyles, so the textures for some of the more complex hairstyles look worse due to that. Probably some kind of design constraint, that isnt usually even noticeable.
    I don't think i'd call their work shoddy.
    (3)

  5. #15
    Player
    KaiDennDalk's Avatar
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    Nov 2012
    Posts
    48
    Character
    Maelle Solemitan
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Vexander View Post
    Regardless, the FFXI summons/primals/egis/whatever you want to call them all very impressive. I much prefer XI's Ramuh to XIV's Ramuh, which is like, 99% beard. It's terrible...
    FFXIV's Ramuh is closer to the original Ramuh from older FF games.

    As for the egi, they are supposed to be essences of primals (mostly a condensed natural element (fire etc.) that shapes a bit like the primal of same element) while in other FF games you literally summoned the primals themselves (or in FFXI case, a weaker form of a primal that you previously defeated and put back to sleep).

    In the end, it's all about personal taste but at least there is some sens behind the devs decisions.

    Quote Originally Posted by Heroboy View Post
    this thread not about what Im/you like or dislike... and not about graphics quality...
    it's about how squareenix do his work...... and I showed examples...
    I just hope that squareenix will not be so lazy and fix some... someday...
    I agree about the bad graphics but then again I'm one of those dreamers who hope one day we'll finally get HD textures..
    (1)

  6. #16
    Player

    Join Date
    Apr 2015
    Location
    Ul'dah
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    734
    Quote Originally Posted by Ririta View Post
    If we're gonna talk about graphics,



    the fact that a game from 2004 has better summons than a game from 2013 upsets me much more than any of your examples.

    replying for gf.

    g/f: Those things were too big When people used them they just flew in the way nothing is more groan worthy then seeing titans thong in your face.
    (12)

  7. #17
    Player
    Heroboy's Avatar
    Join Date
    Mar 2017
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    8
    Character
    Ruki Ruru
    World
    Omega
    Main Class
    Warrior Lv 57
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I believe they have a certain size for hairstyles, so the textures for some of the more complex hairstyles look worse due to that. Probably some kind of design constraint, that isnt usually even noticeable.
    I don't think i'd call their work shoddy.
    Im telling not about bad texture resolution.... I understand why they low...
    Im not understand why so big difference in quality between some hairs and why some hairs have crossed lines that should not be in hairs...
    (1)
    Last edited by Heroboy; 03-05-2017 at 12:14 PM.

  8. #18
    Player
    Belhi's Avatar
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    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Roda View Post
    They said summons not primals. '3'
    Oh you mean like Egis. Fair enough. The Egis are a little underwhelming.
    (0)

  9. #19
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,263
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Heroboy View Post
    this thread not about what Im/you like or dislike... and not about graphics quality...
    it's about how squareenix do his work...... and I showed examples...
    I just hope that squareenix will not be so lazy and fix some... someday...
    You do realize that this is because SE themselves decided to 'tone back' a perceived obsession SE had with graphic quality at the expense of everything else? (To paraphrase Yoshi's own phrasing, he wanted to escape from "the graphics disease" that doomed FFXIV 1.0 due to Crystal Tools requiring (for the time) ridiculously high system requirements to run the PC version of the game). So he toned back the graphics slightly for ARR so as to allow the development team to focus instead on gameplay and content which 1.0's development had been sacrificed for.

    Besides, if WoW can still pull in millions of players despite having worse graphics than even, say the sixteen year old FFXI, clearly it's not something SE are too concerned about (nor are most players too for that matter). It's one of those cases of 'can't have your cake and eat it too' I'm afraid.
    (19)
    Last edited by Enkidoh; 03-05-2017 at 12:29 PM.

  10. #20
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Quote Originally Posted by Enkidoh View Post
    You do realize that this is because SE themselves decided to 'tone back' a perceived obsession SE had with graphic quality at the expense of everything else? (To paraphrase Yoshi's own phrasing, he wanted to escape from "the graphics disease" that doomed FFXIV 1.0 due to Crystal Tools requiring (for the time) ridiculously high system requirements to run the PC version of the game). So he toned back the graphics slightly for ARR so as to allow the development team to focus instead on gameplay and content which 1.0's development had been sacrificed for.
    1.0 had more wrong with it then just graphics, which ultimately was SE upper management fault for pushing out the game too early, the 1.0 director was just the fall guy for it.
    (2)

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