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  1. #1
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by TouchandFeel View Post
    Honestly, there is not really a need to argue back and forth here.

    From what I can gather, Istaru is stating that one should strive for perfection but never expect to actually reach it. It is the attempt to constantly push yourself to be better that is the point, not ever actually reaching "100%". By setting a goal that is as impossible as perfection, you will never reach it and therefore always have something to strive for. It is the eternal journey of self-improvement, which I personally feel is a path everyone should try to follow.

    I will state that this idea, if I am correct in it, may have been muddled by introducing the concept of accountability which can result in a great many different interpretations and reactions to that word. Some take it to mean "fault" or "blame" which has an inherent negative connotation and often is seen as accusitory, resulting in a negative outlook on the idea presented as a whole.

    Shougun is also correct in proposing that there will be things that are outside your control, such as the actions of others. You should not blame yourself or hold yourself accountable for things outside your control. Other people's actions are theirs and the only thing you can control is how you react or respond to them.

    So really, the ideas being presented are not in opposition and can and should be sought after in a harmonious manner.

    So in summary:

    Push yourself to be better and to always strive to learn and improve. It's when you settle for "good enough" that you no longer grow.

    Don't beat yourself up for the actions of others, it was their actions and not yours and you can't control their actions only your reactions.

    Blame and other such inherently negative actions rarely, if ever, have a positive outcome.
    Inherently positive actions such as being helpful or understanding are much more likely to result in a positive outcome.
    Funny how that is, isn't it

    Holding yourself to high standards should apply not only to your actions, but your reactions to others' actions.

    Lastly and perhaps most importantly, we all need to remember that it's a game we play to enjoy, so don't take things too seriously or personally and don't be a jerk. It's easier to have a fun time, when those we're playing with are also having a fun time.
    Was not my interpretation of how it was said (key words, imo, and usage of absolutes) but if that's what they meant, that they strive to be the best under any situation and that it's not actually their fault when someone else hands them the bomb, just their responsibility to do the best with what they're given - then of course, I agree~

    Definitely didn't get the feeling they slack off in dungeons, but I didn't want to see a bard taught "100% all the time no matter what" try to blame me for not holding hate when they barrage arrow a monster at the end of the train while I'm still chugging forward - I'm sorry but that's your fault bard lol (of course I'll go pick it up, but I'm not to blame for getting monster slapped).

    +1 for amicable approach
    (1)

  2. #2
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Quote Originally Posted by Shougun View Post
    Snip
    I agree that it may not have been presented in the best or clearest manner. I simply wanted to try to distill the positive and actionable truths presented by what were being presented as oppositional arguments to show that they were not infact in opposition to each other and could work quite well together.

    Essentially, I wanted to try to get people to stop pointing fingers at each other long enough that the common ground they are standing on could be pointed to instead.

    However, I'll admit I may of course be completely mistaken in my interpretation of what was meant, but then I will leave that up to the person whose ideas I was referring to to correct me if that is the case.

    I also understand your concern over people trying to place blame due to oversimplified concepts of "responsibility" and "accountability". I personally think such things are unproductive and can lead to less than desirable results.

    I am of the opinion that all facets of a party's performance are the responsibility of the party as a whole. What a tank does such as positioning affects DPS output of the party, what a DPS does affects the way a healer has to heal which in turn can affect how a tank tanks and the DPS output of the party. All these parts are interlinked, so declaring that anything is the sole responsibility of any one person is not the way to go. People need to try to be flexible and work together to adjust as a party to the situation and circumstances that they are presented with.
    (1)
    Last edited by TouchandFeel; 03-04-2017 at 06:54 AM.