But...healers have no damage in PVP. If a team can survive without them, then there's no reason to have them at all. You're functionally suggesting the exact same thing as deleting them from the mode entirely.

It's cool if people want that, but be upfront about it like Zojha is doing. That said, all I foresee a "no heals" mode doing is just leading to teams of like 2 PLDs spamming Clemency on 6 Fell Cleaving WARs, so there's that. Tanks would become the new "broken" without a massive overhaul to the PVP system, including separate balancing for PVP and PVE (way more than what we have now).