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  1. #1
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Cinno View Post
    It's not outlined by square enix, but it's rather outlined by the community.
    Not taking you out of context here, merely using you to debunk this:
    Quote Originally Posted by Watachy View Post
    DPSING as a healer is part of their job, as i already said the game has been designed this way and if you want an ingame-clue try the hall of novice.
    The devs have straight up told us that they did not design healers to be used as damage dealers in party play, but were happy to let players do it because it was just creative use of ingame mechanics.

    Quote Originally Posted by Cinno View Post
    Regardless, feel free to do the absolute bare minimum. Have a tank stop doing skills once they've established Agro. Have DPS in your party just do auto attacks. That isn't fun for me, but obviously that seems acceptable for you.
    Except no one does this. No one. Nor is anyone advocating it.

    If a Tank actively stops hitting things, they're plain bad. If a DPS stopped using skills, they're no longer fulfilling their primary role. If a Healer stopped healing, theyre no longer doing their job. A party of people behaving as such will not clear the duty.

    Why do you equate a Tank that doesnt stance dance to maximize damage or a Healer that isn't slipping in and out of Cleric Stance to people that are literally afking?

    The ONLY thing the party gains from a skilled tank and healer maximizing their damage outputs while also fulfilling their primary role is a faster clear time!
    What you are doing is crying about random groups not being super efficient.

    You said yourself that it is the community who decided that Healers must contribute damage at all times. Yet there are members of the community who clearly disagree on what makes a player acceptable to party with.
    If you're using the Party Finder to make your own Parties, set your own damn rules and what roles you expect of Healers and Tanks.

    In the DF, where you will encounter random players of varied skill and confidence, you have no right to enforce your own opinion of how others should play there. You're demanding they change their playstyle to suit YOU. Thats what the Party Finder is for!
    (4)

  2. #2
    Player
    Arg0n's Avatar
    Join Date
    May 2014
    Location
    Klein-Ala Mhigo
    Posts
    5,110
    Character
    Dodogamo Bobogamo
    World
    Shiva
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Sylve View Post
    If a DPS stopped using skills, they're no longer fulfilling their primary role.
    What if he smashes just one button / one skill?

    He does damage - what is his job - but it tooks a lot more time to clear the dungeon. Is this acceptable for you?
    Or tanks which aren't using their defensive cooldowns?

    For reasons we have a big amount of skills, and each skill can and should be used for maximum potential.
    Why should this only count for tanks (enmnity, survivability, damage) and dd's (damage, supportbuffs, def-cd's) and not for healers?

    Why should healers just do 1 cast and then stand 30secs afk around?
    Sure, the healers main job is to hold the group alive. but this doesnt mean he should stay afk and on auto-follow the whole dungeon...
    (9)

  3. #3
    Player
    randysquirrel's Avatar
    Join Date
    Apr 2014
    Posts
    757
    Character
    Phoenix Silver
    World
    Odin
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by Sylve View Post
    If a Tank actively stops hitting things, they're plain bad. If a DPS stopped using skills, they're no longer fulfilling their primary role.
    No-one has a "primary" function. Everyone is there to work together to ensure the run is as smooth as possible. Why would tanks have any stance, if by default there are always to stay in tank stance, spamming aggro combo? Why do DDs have any abilities to reduce aggro or offer support, if they are never to use them? Why would brd have any support songs?

    Because it is implicit that everyone should try to use everything at their disposal, as efficiently as possible, to get the clear. healer dps-ing is just another thing that falls under this umbrella. You can argue all day long that you shouldn't HAVE to help out with dps, as it isn't your primary function. The same way I could argue I shouldn't HAVE to apoc someone that's about to take unnecessary damage, a smn shouldn't HAVE to rez someone, brd shouldn't HAVE to play ballad for a healer that hasn't maximised their mp efficiency, or whatever else. But we do, because we are working together.

    Your team will still be able to clear expert roulette (they really need to change the name of this roulette, it is still laughably easy without anyone bothering to do much at all), but for any more coordinated content, you are forcing your team to carry you by not utilising all of the support available to you. Healer's support is in the form of a small, but not insignificant, amount of dps during healing downtime.

    Honestly... how hard is it to pop cleric and chuck out three dots lol. even that is far from what a healer CAN achieve, but me, personally, I would never say a healer is doing too little dps, but one doing none at all just gives the impression they cba

    remember that vid of that ast solo healing a12s... even he managed to chuck out a few dots here and there, making the feat even more impressive than it already was. and people here defending it is too difficult to use a dot in expert roulette smh
    (12)

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