Quote Originally Posted by shao32 View Post
thats why WAR have the high damage penalty and PLD have less
Hmm, not, his is not...Defiance has the highest penatly because WAR is able to maintain a permanent 32% permanent damage buff. But you're right, ShO and Grit are not made for stance dancing, so give us a way to not require stance dancing. PLD and DRK already avoid them as much as possible once raid progression is done.
Quote Originally Posted by shao32 View Post
i "hate" how PLD and DRK get "forced" to follow the WAR stance mechanic
At the core, I also don't like that. But judging at how they "fixed" PLD in the past, they won't try to change the meta. Why would they change ShO and SwO to not break combos if we weren't supposed to switch between them ?
Quote Originally Posted by shao32 View Post
and about storm eye debuff i dont think so
Then you must be new to the OF People rage just about everything that can be considered a nerf. They complained about the VIT change for WAR, even if the relative damage was the same between the three tanks...
Quote Originally Posted by shao32 View Post
well this is FFXIV not SWTOR we go to get more and more new jobs so balance go be more harder and harder with time
Yes, it will, be. Especially if you want to balance jobs 1-vs-1.
We want to play the jobs we want, and it's easier to do if you can find a synergy between 2 or 3 jobs instead of "Nope, WAR is better, deal with it". It's not that hard to have one player who plays MCH or BRD when you're a DRK. Or if you create a synergy between one tank and casters, to find a BLM, a SMN...or a RDM.