Can't edit cause I'm on mobile. When it comes to a better utility for flash I was thinking some kind vulnerability debuff in the vein of the slashing damage debuff or requiem.
Can't edit cause I'm on mobile. When it comes to a better utility for flash I was thinking some kind vulnerability debuff in the vein of the slashing damage debuff or requiem.
Alternatively, couldn't you just make Blind useful to counterattacks, instead of it actually indirectly reducing the proc chances of blocks and parries (a faint dps loss)?
I considered that as well and I'm a bit torn. On the one hand if we make blind better it won't help much with the lack of aoe damage and it still wouldn't be useful on bosses.
Now granted not every ability needs to be good in every situation since a warrior won't use overpower on a boss for example. But making Flash better (while certainly a buff) isn't really what's needed for the class in my opinion.
In fairness, for a change like that to benefit PLD AoE, Shield Swipe would need a Low Blow reset mechanic, and/or a sort of stacking mechanic allowing it to strike *every* enemy you recently blocked for a portion of main target damage.I considered that as well and I'm a bit torn. On the one hand if we make blind better it won't help much with the lack of aoe damage and it still wouldn't be useful on bosses.
Now granted not every ability needs to be good in every situation since a warrior won't use overpower on a boss for example. But making Flash better (while certainly a buff) isn't really what's needed for the class in my opinion.
...At that point though, you may as well have Bulwark cause your shield to work against magic as well, and change Shield Oath to simply forgo damage reduction on shield moves and revert it to -20% damage dealt for -20% damage taken.



could definately see a diablo-esque thorns-like ability added to bulwark, The holy knight/Agrias comment was awesome as well, I just felt Flash would be a more homogenous retooling to put them on par with the other 2 tanks when dealing with multiple target tanking. Also feel like pld losing might have a chance to be addressed in their newer skills since a lot of its holy theme is probably going away with the cross role system,even if admittedly they werent really that great, well stoneskin had its uses moreso stoneskin/protect,In fairness, for a change like that to benefit PLD AoE, Shield Swipe would need a Low Blow reset mechanic, and/or a sort of stacking mechanic allowing it to strike *every* enemy you recently blocked for a portion of main target damage.
...At that point though, you may as well have Bulwark cause your shield to work against magic as well, and change Shield Oath to simply forgo damage reduction on shield moves and revert it to -20% damage dealt for -20% damage taken.


You know I think something in that vein is a bloody brilliant idea as I think on it more. Up the potency of shield bash (not sure what would be a good number but bear with me on this idea) have the damage be a cone aoe directly in front of the target. Have the stun effect only apply to the primary target.
As far as bulwark goes, I've always felt that shield swipe should have no cooldown while it's active.


This isn't a bad idea. I might make the vulnerability up independent of blind though. It would apply the extra dmg contribution from tank stance too which helps push it further away from WAR and DRK styles. If it was done in such a way that it could impact bosses/single target, it would also help with tp issues since the PLD would use tp less frequently.Actually this gives me an idea. Giving Flash the ability to raise dmg dealt to blinded targets by 5% alone helps make you "feel" as if you're contributing to AoE dmg. (Even if you're not directly, and even if its not very useful in some scenarios where mobs are immune to blindness) (Though id still like some of the other minor filler options, so u could also try to maximize blinds duration, w/o just spaming flash.)
Last edited by winsock; 02-15-2017 at 09:34 PM.
Paladins tank stances are nothing more than a passive buff. The play style or rotatio does not change. It should work more like DRK/WAR if not simply to make the class more fun.
Shield Swipe. Executes frontal cone AoE dealing 150 potency
-additional effect:ShO - inceased emnity and stuns all targets for 3seconds
-additional effect:SwO - Holy Swipe: Paladin uses sword in 2 hands to perform a 360 degree spinning attack dealing 200 potency.
I prefer the idea of shield swipe being an oGCD that uses mp and is on a 15-25 second recast rather tham a spammable GCD that would use Tp like a warrior.
Instead, i like the idea mentioned of an effect somewhere in circle of scorn that spreads goring blades DoT to all enemies it hits.
You would use flash to round them up shield swipe for a nice aoe with damage and emity, fast blade, riot blade (add more mp regen since we will be using more), FoF, GB, CoS. The ideaidea being we no longer need to spam flash or rotate RoH combo to hold good aoe emnity.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote




