Quote Originally Posted by Lewtskie View Post
These are not mistakes, these are just a course of action you do not agree with.
I am slightly confused. What do you call it when the developer admits the current course of action is detrimental to recruiting new players. Yet they can't fix current course of action within current system. So they wish to bypass it with money. They then chose to repeat same system a second time.

But my poorly designed comment was more from a technical stand point. For example in the past the game prioritizes fresh ques over people who are in partially formed parties. That seems pretty poorly planned to me. Inventory needs to be refreshed every millisecond, so they charge for retainers that don't need to be refreshed. Those types of issues that are more about design issues.