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  1. #10
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Adire View Post
    By allowing NPCs in the many quests like this http://ffxiv.consolegameswiki.com/wi...ke_It_with_You to do their own errand running for example.

    Is the warrior of light shopping for tools for an NPC instead of the NPC getting the tools themselves really that crucial to the storyline?

    It's really not rocket science. All it takes is for some insinuation that an NPC ran their own errand and a good chunk of the filler quests can be removed.


    Ok, but that still requires quite a heck of a rework regardless. How is the script going to be affected since now the player isn't invested anymore? Do certain details need to be altered to accommodate the new changes? Will voice acting need to be redone? If an NPC can just do the quest for you, then why are you even there in the first place if you have no purpose?


    Regardless of how much you hate fetch quests and boring story, everything leads to a build up in relationship with other characters as the story progresses. This is nothing new and it's not even exclusive to MMORPGs. Pretty much every RPG has you doing stuff NPCs "could" do themselves, but they ask you and at least thank you for helping out, thus, depending on the story, they can trust you later or at least have some story and character development. World building is the term I think, but if everyone could just do everything themselves, then there'd be far less game to play and you'd wonder why all you do is just kill everything and nothing else.


    Quote Originally Posted by Moonlite View Post
    Because the story has such amazing narrative direction. Heaven forbid a certain quest be lost to the greater good of immersion of the lore.

    How about this for an option, its a veteran reward and allow players to dispense it to friends. Or tie it to recruit a friend new account and they know you have someone to play with. Recruit a friend should come with server transfer, since they never lock servers when cash is involved.

    Or better yet and not as bad (I really want to use some bad words here). Flag the one quest complete (2.whatever the hell last one was) Allow people to speak to 3.0 quest and start it. Do this for all going forward. You people realize how hypocritical it is to say "oh lore" but have cash skip it anyway. You supported a flawed system you continue to support a flawed system. Yet support cash shop, how do people (more bad words) think this is right.

    Now if all this cash that they have been nickle and diming from players since cash shop and ramped up in 3.0. Means all players get equal inventory and reduces everyone's account to the same price. Also everyone can get a house if they can meet the in game requirements. I guess we can call it even.
    People seem to be stuck on this belief that (general) we don't want people skipping the story because "lore". I'm saying it's not an option because of the crummy system the devs have in place; they can't let people only skip certain quests without it affecting quests ahead of it. Heard of sequence breaking? That's what the whole thing entails to. Do things in a different order or skip certain flags and the game will freak out and break certain things, which means even more time wasted patching a system for a bunch of players that will probably still whine about having to go though the MSQ anyway, cut quests or not.


    Considering how long it took the devs to implement even the most basic features like right click RMT reporting, allowing people to use the DF with a chocobo, and using egi glamours, I think the whole "gut quests I don't like" would pretty much bring almost everything to a halt. This is the deck we are being dealt and I don't see anything changing anytime soon unless the devs suddenly got an expanded team or an even larger budget for upgraded servers. Until then, we are going to keep getting shortcomings and band aid fixes and no amount of "cut fetch quests pls" is going to move this stubborn mountain no one likes.
    (3)
    Last edited by MilesSaintboroguh; 02-02-2017 at 02:41 PM.