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  1. #171
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by jameseoakes View Post
    It is a very lazy action to take but then given that it is a very minor game mode they probably don't want to put the resources in that would be needed to sort out the toxicity.
    The population of the game mode is irrelevant in regards to SE's obligation to fix it.

    The savage raiding community is tiny in comparison to the whole of the player base, yet every single issue that is raised within those raids is subsequently addressed and resolved in short order. The same could be said for things that are seemingly insignificant, such as Chocobo racing, Lords of Verminion, Triple Triad, or even minion collectors. We could sit here all day and divide the game up into it's many different parts and quantify the number of players in each, but the bottom line is that all of them, no matter how niche, are paying customers. We all pay the same subscription. SE is very firmly in the wrong if they think it is okay to discriminate against a portion of their subscription base, no matter how small that portion is. That is especially the case considering the alleged toxicity is by no means exclusive to any single part of this game.
    (6)

  2. #172
    Player
    MoarLegion's Avatar
    Join Date
    Apr 2012
    Location
    Bastok
    Posts
    117
    Character
    Alindalia Finrandi
    World
    Excalibur
    Main Class
    Archer Lv 60
    I'd like to point out the terrible image this portrays for the game. If I wasn't a XIV player, and someone told that chat was disabled in a team based PvP mode because of possible harassment, the first question out of my mouth would be "Are they f##king stupid?"
    This does more than just hurt the PvP community, it hurts the game's image. It says "we're so afraid of losing subs we banned chat in team-based Arena PvP because of a few people complaining about harassment."

    This is not a good image for the community, the dev team, and the game itself.
    (5)
    (My current Free Company) officially states that, (Current Free Company) does not share, condone, support or otherwise endorse what I have to say. (Current Free Company) shall be held harmless and indemnified. Your consent to this agreement is assumed by reading this post.

  3. #173
    Player
    Yukumazi's Avatar
    Join Date
    Jun 2015
    Location
    Limsa
    Posts
    48
    Character
    Nunomo Nikozo
    World
    Balmung
    Main Class
    Machinist Lv 80
    Quote Originally Posted by jameseoakes View Post
    I think this thread is showing why we got this chat ban
    Oh please.

    Experienced Players Can't tell players where they messed up or help them improve
    Casual/Newbie Players get a safe space to queue and do whatever they want and screw up and not get any sort of criticism for it because the moment they do, they get insulted or attacked and resort to reporting.

    without chat ban, we had better communication.
    with chat ban, we have dumb chat macros that doesn't really help your team at all
    ex. "Attacking Healer"
    Okay, does that mean you are just going to attack them entire time, or are you going to burst the healer
    ex. "Adrenaline Rush Ready"
    Awesome, But. when do we know you are going to use it. (in the end, you end up watching your teammate carefully for them to either whiff it or throw it and hope you can utilize it for a kill)
    (3)

  4. #174
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Yukumazi View Post
    Experienced Players Can't tell players where they messed up or help them improve
    Casual/Newbie Players get a safe space to queue and do whatever they want and screw up and not get any sort of criticism for it because the moment they do, they get insulted or attacked and resort to reporting.
    I thought it went more like, You tell them they did something wrong, get defensive, or say something minor, like "i know what to do, do not tell me how to play" then people tend to be "toxic" at that point and report it.

    For the rest, yeah the people intent with those buttons are beyond confusing, and some chose to spam "kill healer" who has12 medals while another tries to tag the person with 200 going attack melee
    (0)

  5. #175
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    I propably avoided multiple temp bans thanks to disabled chat! After almost every match i would love to strangle some of my teammates because it seems pickingup medals is only for tryhards.
    (0)

  6. #176
    Player
    RitzNBitz's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    44
    Character
    Tamashini No'tora
    World
    Balmung
    Main Class
    Monk Lv 90
    I rarely play any competitive pvp mode in this game, and damn while people can be toxic lil shit head the lack of communication makes it significantly harder to play. Its impossible to understand what your teammate is thinking and has kind of revolved around "lets make the best guess and hope it all works for the best".

    It is also hard to burst down~ since without macros or team cohesion you don't know when someones about to go all in on that ranged DPS. Its random and terrible. If they truly want to make it hard to troll just remove name plates while at it and use default avatar looks for everyone. If you cant take a bit of idiots yappering then party chat is pretty easy to turn off. Its like the chat ban, except it doesn't affect anyone else.
    (1)

  7. #177
    Player
    Chronons's Avatar
    Join Date
    Mar 2016
    Posts
    212
    Character
    Ulyssi Ironside
    World
    Jenova
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Februs View Post
    The population of the game mode is irrelevant in regards to SE's obligation to fix it.

    The savage raiding community is tiny in comparison to the whole of the player base, yet every single issue that is raised within those raids is subsequently addressed and resolved in short order. The same could be said for things that are seemingly insignificant, such as Chocobo racing, Lords of Verminion, Triple Triad, or even minion collectors. We could sit here all day and divide the game up into it's many different parts and quantify the number of players in each, but the bottom line is that all of them, no matter how niche, are paying customers. We all pay the same subscription. SE is very firmly in the wrong if they think it is okay to discriminate against a portion of their subscription base, no matter how small that portion is. That is especially the case considering the alleged toxicity is by no means exclusive to any single part of this game.
    This is just wishful thinking. SE has limited resources and time. They will use those to affect the greatest number of players possible. That means invariably niche portions of the game will receive less attention. We all pay the same subscription fee, but SE stands to lose more money catering to minority interests than they do with the majority. Its not discrimination to run a business properly.

    Also as an aside, more people want to be/are interested in raiding than participating in pvp. To compare the two is to compare apples and oranges.
    (0)
    Last edited by Chronons; 02-02-2017 at 05:23 AM. Reason: char lims are bad mkay

  8. #178
    Player
    Exira's Avatar
    Join Date
    May 2014
    Posts
    221
    Character
    Melania Trump
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Chronons View Post
    This is just wishful thinking. SE has limited resources and time. They will use those to affect the greatest number of players possible. That means invariably niche portions of the game will receive less attention. We all pay the same subscription fee, but SE stands to lose more money catering to minority interests than they do with the majority. Its not discrimination to run a business properly.

    Also as an aside, more people want to be/are interested in raiding than participating in pvp. To compare the two is to compare apples and oranges.
    This thing makes me laugh , i took part to Raid Savage threads , 1 of the main answer was " only minority of players raid so Se is not going to invest resources for extra raid tier". SO raid ppl is minority , pvp ppl minority , is there any interest in this game other than fashion glamours? XD
    (3)

  9. #179
    Player
    Chronons's Avatar
    Join Date
    Mar 2016
    Posts
    212
    Character
    Ulyssi Ironside
    World
    Jenova
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Exira View Post
    This thing makes me laugh , i took part to Raid Savage threads , 1 of the main answer was " only minority of players raid so Se is not going to invest resources for extra raid tier". SO raid ppl is minority , pvp ppl minority , is there any interest in this game other than fashion glamours? XD
    Did you read actually read what I said while you were laughing? "more people want to be/are interested in raiding than participating in pvp". Raiding is one of the major flagships of any MMO. Its the player end goal so to speak. The game is designed to progress you into raiding. To compare it to things like Lords of Vermillion, Chocobo Racing, and PVP is not objective. SE will always want a sturdy raiding system so it can remain competitive as an MMO, even if its a niche player base. The same is not true of other niche markets in the game.
    (1)

  10. #180
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    It's worth noting that the "limited time and resources" thing isn't quite so true anymore, and at least as far as resources, SE themselves declared they were in a pretty good spot, moving forward into Stormblood. So that no longer really holds weight.

    Beyond that, if one continuously overlooks minority issues and loses people for it, pretty soon that scale gets unbalanced. If SE isn't willing to properly support PvP content and the player community that has formed around it, they should never have done so in the first place. Granted, those looking for that experience will have gone elsewhere, and still can, but it's a bad argument to say "well since there's so few of you, you're less important". ASTs were the least played job til recently; by that logic, it was a loss to bother buffing/balancing them.

    SE, AND the players need to understand something: Personal opinions of PvP aside, it's part of this game. To say it doesn't deserve proper support or handling of big issues is the same as saying anything else in this game doesn't deserve it. And that would be equally wrong to say of anything in the game. Simply put: If there's an issue with gameplay and the community that engages in it primarily cries out for a fix or change, it deserves proper handling. The size of the problem is irrelevant. (EDIT) As an addendum, consider this: If you cater to a niche market, and you keep them happy, that's guaranteed money. What they want, they either can get anywhere but choose you, OR they can't get it elsewhere, and you're offering them something they'll pay for. From a business standpoint, I'd want to keep those people happy to keep them loyal.
    (0)
    Last edited by ThirdChild_ZKI; 02-02-2017 at 06:00 AM.

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