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Thread: Shatter

  1. #101
    Player
    Synestra's Avatar
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    Oct 2013
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    1,071
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    Nel Synestra
    World
    Moogle
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    Gladiator Lv 70
    Quote Originally Posted by Mandudez View Post
    I got kicked for asking for heals lol.
    Got kicked once for doing a tome push in seize while rest of the team was "securing 2nd palce" aka they were AFK:ing, when will peoples learn that both 2nd and 3rd places are for losers? its all or nohing! Even if you dont win you should atleast try untill the match ends if you are close to team that is leading.
    (0)
    Last edited by Synestra; 02-02-2017 at 03:07 AM.

  2. #102
    Player
    AdamZ's Avatar
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    Jul 2015
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    Character
    Adam Zoldyck
    World
    Brynhildr
    Main Class
    Miner Lv 70
    Quote Originally Posted by Geologo View Post
    Considering that a big Ice give 300 points, if all the 54 DPS and Tanks are hitting ice (2 healers for each party),
    any player will earn +5,5 points from the ice,
    so if someone score a kill in that timeframe he get +5 and the opponent party -5

    I think that someone have to realize that
    That is a break even, which is what you are saying, you move up 10 points relative to the other team with the kill. But that is 5 points for damage to ice your team gets, that the other team does not, so also Net 10.

    But the damage scales better on ice then you need to kill someone. If I get a Zerk double fell with full swing up, so 6 gcd's (building stacks), I do around 11-12 points of damage on small ice. for a net swing of 22-24 points. Those same gcds would also generally be the min needed to get a kill, and ice can't be healed.
    (0)

  3. #103
    Player
    AdamZ's Avatar
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    Adam Zoldyck
    World
    Brynhildr
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    Miner Lv 70
    Quote Originally Posted by aeoncs View Post
    You keep arguing like the individual player and what they think and/or want to do matters when they have 23 teammates. That's all nice and well on paper but it just doesn't work that way in a real game, at least not most of the time.
    Shatter in and of itself allows PuGs to play it the way it's played more often than not, thus the mode definitely is at fault, or rather SE for designing it that way. How it can be played doesn't matter in the slightest.
    So you want 1v1 PvP only? All the TEAM based PvP will relay on your teammates...

    And truth, your random PuGs actually are more likely to chase kills then ice (and in the process kill themselves). There are titles tied to kills, there are no titles tied to ice damage.
    (1)

  4. #104
    Player
    AdamZ's Avatar
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    Jul 2015
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    Adam Zoldyck
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    Brynhildr
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    Miner Lv 70
    Quote Originally Posted by FreyaKrescent View Post
    people are getting kicked for wanting to kill other players or using limit breaks on them and instead of ice.
    I am all more using LB for getting kills, but when like 80% of melee LBs seemed to be used when the target is at 20% and 10 people are hitting it... it is just kill stealing at that point.
    (0)

  5. #105
    Player
    Dimitrii's Avatar
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    Character
    Knives Stryfe
    World
    Diabolos
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    Alchemist Lv 90
    Quote Originally Posted by AdamZ View Post
    I am all more using LB for getting kills, but when like 80% of melee LBs seemed to be used when the target is at 20% and 10 people are hitting it... it is just kill stealing at that point.
    That's a waste of a limit break then cause those 10 people will kill the player before the limit break goes off anyway. Ranged are much more proficient and efficient at kill stealing anyway.
    (0)

  6. #106
    Player
    Mandudez's Avatar
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    Oct 2013
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    Character
    Man Dudez
    World
    Exodus
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    Armorer Lv 90
    Quote Originally Posted by Synestra View Post
    Got kicked once for doing a tome push in seize while rest of the team was "securing 2nd palce" aka they were AFK:ing, when will peoples learn that both 2nd and 3rd places are for losers? its all or nohing! Even if you dont win you should atleast try untill the match ends if you are close to team that is leading.
    I can't stand that fight for 2nd place mentality. If you don't get 1st you get no credit towards any mount so what is the point. If you just want the gear/titles it's going to take you a much longer time just getting those 2nd & 3rd places rather than if you tried to win every time. Plus the best way to "secure 2nd place" is to push at first place and you might end up winning anyways.
    (0)

  7. #107
    Player
    aeoncs's Avatar
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    Character
    Zael Magnus
    World
    Shiva
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    Monk Lv 90
    Quote Originally Posted by AdamZ View Post
    So you want 1v1 PvP only? All the TEAM based PvP will relay on your teammates...

    And truth, your random PuGs actually are more likely to chase kills then ice (and in the process kill themselves). There are titles tied to kills, there are no titles tied to ice damage.
    Yeah, because I totally said that; is reading between the lines that difficult? And idk what PuGs you're seeing but that totally hasn't been my experience.
    There's a difference between having to somewhat rely on your teammates and being entirely at the mercy of their will to cooperate, follow and/or listen. The more participants you have, the more reliant you are on them, especially in game modes where most players stick together as a single group instead of being spread out - when you solo queue into such an environment the fun you will have is entirely dependent on whether the way you want to play is more or less in line with the way 23 other people want to play, not to mention having to coordinate when no one else steps up.

    Random battlegrounds should be about casual fun that anyone can get into with every game being somewhat different from the last. That's simply not the case in Frontlines, aside from the RNG, with Shatter being an extreme example. Frontlines (or rather Frontline because nothing but Shatter actually pops on some data centers) being as "popular" as they are, without the Garo event to back them up, should tell you everything you need to know about how fun they are to many players.

    So, TLDR: No, I don't want 1v1 PvP only. I want Frontlines that are decently designed, with non-RNG objectives that don't revolve around almost every single player running to the same spot and for SE to finally cut that 3 teams crap.
    (1)
    Last edited by aeoncs; 02-02-2017 at 07:17 AM.

  8. #108
    Player
    FreyaKrescent's Avatar
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    Jan 2014
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    Poptart Bunny
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    Leviathan
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    Archer Lv 60
    Lol this is becoming a trend now Lol
    (0)

  9. #109
    Player
    AdamZ's Avatar
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    Character
    Adam Zoldyck
    World
    Brynhildr
    Main Class
    Miner Lv 70
    Quote Originally Posted by aeoncs View Post
    And idk what PuGs you're seeing but that totally hasn't been my experience.

    SE to finally cut that 3 teams crap.
    Find text difficult to read between the lines, as I have no idea to the nature of the person writing the statement. So sorry for missing your point.

    Is Shatter a great mode, no, but it is better then the other ones we have gotten to date. Unlike Seal Rock, PuGs can beat pre-mades which leads it to be causal fun. That is cause it is easy to coordinate, calling out go here and hit the thing is easy. The PuGs I see, that result in losses, are the ones that fragment for no reason (generally to chase kills or to try and fail to take a base), or charge into the other team without assessing what support they currently have.

    I also find Shatter balances out healer ability from PuGs as well. It is harder to actually PvP when healer skill is in real question, or you do not have any healers on your team. But you can move as a group, protect yourself and get in position for some ice, and still win.

    And good news, SE has said that we are just getting two teams in 4.0, so there is hope yet.
    (0)

  10. #110
    Player
    aeoncs's Avatar
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    Character
    Zael Magnus
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by AdamZ View Post
    And good news, SE has said that we are just getting two teams in 4.0, so there is hope yet.
    Wait, seriously? How did I miss this lol. Do you have a source?
    (0)

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