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  1. #1
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Watachy View Post
    Let's talk about PVP then, why do PVP players get unique rewards (feast seasons) ?
    This isn't cut and dry as legacy, which is all I talked about and I really don't know why you are specifically directing this question towards me. I can only make an assumption based on experience and literally guessing SE's methods.

    SE wants PVP to remain viable.

    For Feast and its Seasons, I can only say for retainability of PVPers and possible addition of new players joining PVP for the rewards.

    The Garo collaboration is purely IMO to get non-pvpers to at least try it for the rewards and get hooked. Why gear is dyeable only from PVP and the mounts.

    This is not uncommon at all with Companies trying to promote certain areas of their games they feel need improvement.
    (2)

  2. #2
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ReplicaX View Post
    The Garo collaboration is purely IMO to get non-pvpers to at least try it for the rewards and get hooked. Why gear is dyeable only from PVP and the mounts.

    This is not uncommon at all with Companies trying to promote certain areas of their games they feel need improvement.
    It worked for me. I wouldn't have tried PvP without it, but now I'm doing the daily Frontline roulette.
    (3)