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  1. #1
    Player
    Watachy's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,200
    Character
    Koda Ko
    World
    Spriggan
    Main Class
    Ninja Lv 80
    Quote Originally Posted by ReplicaX View Post
    Sure you can write plenty of examples, this one is a weak argument.
    Let's talk about PVP then, why do PVP players get unique rewards (feast seasons) ?

    Quote Originally Posted by Seig345 View Post
    Unless said people consider the accomplishment of clearing said difficult content a reward.
    But we also like rewards like everyone else, why should people get the same rewards when they can't even do the fight without understanding it and using the unsynch system ?
    (0)

  2. #2
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Watachy View Post
    Let's talk about PVP then, why do PVP players get unique rewards (feast seasons) ?
    This isn't cut and dry as legacy, which is all I talked about and I really don't know why you are specifically directing this question towards me. I can only make an assumption based on experience and literally guessing SE's methods.

    SE wants PVP to remain viable.

    For Feast and its Seasons, I can only say for retainability of PVPers and possible addition of new players joining PVP for the rewards.

    The Garo collaboration is purely IMO to get non-pvpers to at least try it for the rewards and get hooked. Why gear is dyeable only from PVP and the mounts.

    This is not uncommon at all with Companies trying to promote certain areas of their games they feel need improvement.
    (2)

  3. #3
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ReplicaX View Post
    The Garo collaboration is purely IMO to get non-pvpers to at least try it for the rewards and get hooked. Why gear is dyeable only from PVP and the mounts.

    This is not uncommon at all with Companies trying to promote certain areas of their games they feel need improvement.
    It worked for me. I wouldn't have tried PvP without it, but now I'm doing the daily Frontline roulette.
    (3)

  4. #4
    Player
    Seig345's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    995
    Character
    Seigyoku Cypher
    World
    Sargatanas
    Main Class
    White Mage Lv 66
    Quote Originally Posted by Watachy View Post
    [...]
    But we also like rewards like everyone else, why should people get the same rewards when they can't even do the fight without understanding it and using the unsynch system ?
    You're under the assumption that the playerbase consists of people with your interests, and then lumped everyone else in under the "wait until I can unsync it" category, and precluded the people who enjoy running that difficult content for the difficult content and are not fussed with the rewards, which I mentioned at the beginning of my post which you snipped your quote from.
    (4)
    "Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
    Limsa Lominsa keep your pirates, and your ships covered in musty mold.
    My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer