Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 55
  1. #21
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Quote Originally Posted by jones6 View Post
    Wow they are lifting way more features found in WoW than I originally thought. Great features but features that are not original. I seen it coming when Yoshi-P took over, and I hope they are done well.
    PvP wasn't invented by WoW.

    Neither was EXP from PvP.
    (2)

  2. #22
    Player
    jones6's Avatar
    Join Date
    Mar 2011
    Posts
    104
    Character
    Strung Out
    World
    Balmung
    Main Class
    Weaver Lv 50
    Quote Originally Posted by DoctorMog View Post
    PvP wasn't invented by WoW.

    Neither was EXP from PvP.
    I am refering to you control a pvp related area and you get access to PVE content in that area. I didn't imply WoW invented anything. That game was successfully because it lifted many features found in other games. It goes with the business.
    (0)
    Last edited by jones6; 10-18-2011 at 12:52 PM.

  3. #23
    Player
    Join Date
    Oct 2011
    Posts
    453
    I forsee an exploit in this, but I am glad because I would rather level up fighting players than mobs with zero AI.

    However, I am sure most people PvPing will do it at R50 anyways.
    (0)

  4. #24
    Player

    Join Date
    Oct 2011
    Posts
    132
    Quote Originally Posted by jones6 View Post
    I am refering to you control a pvp related area and you get access to PVE content in that area. I didn't imply WoW invented anything. That game was successfully because it lifted many features found in other games it goes with the business.
    Couldn't resist but pointing out that FFXI had content like Conflict, Besieged and Campaign which essentially did the same thing, only without PvP elements. One can argue that they're taking those features from FFXI, only this time they're adding a PvP touch to it this time around.
    (0)
    Last edited by Stanislaw; 10-18-2011 at 01:34 PM.


    Stanislaw | Durandal Server

  5. #25
    Player
    Join Date
    Oct 2011
    Posts
    453
    Why don't people like PvP? It's fun...
    (0)

  6. #26
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    Would be neat to have PvP specific abilities (could only be obtained via Colosseum Points obtained by winning matches). They would only have an effect on players and could range from

    Dirt toss (stupid name but meh)
    Blurs the vision of your opponent
    Literally makes the opponent's computer screen appear blurry so its hard to move and see what you are doing)

    Disorienting Blow
    Opponent loses his depth perception
    Objects on screen may be larger than they appear (messes with the targets draw distance)

    Confusion
    Causes target to randomly select spells/abilities
    You want to use Skewer II? Well game says you use Speed Surge instead!

    etc etc
    (0)

  7. #27
    Player
    jones6's Avatar
    Join Date
    Mar 2011
    Posts
    104
    Character
    Strung Out
    World
    Balmung
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Stanislaw View Post
    Couldn't resist but pointing out that FFXI had content like Conflict, Besieged and Campaign which essentially did the same thing, only without PvP elements. One argue that they're taking those features from FFXI, only this time they're adding a PvP touch to it this time around.
    You would know more than I do about it, since you translated it and can interpret things better than me. So please forgive me if those systems are the more implied systems he is refering to. Just sounds a lot like the controlling company of the pvp match has access to pve related content in that area, very similar to a feature in WoW.
    (0)
    Last edited by jones6; 10-18-2011 at 12:54 PM.

  8. #28
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    this is so awesome. even for people who don't pvp. pvp'ers and none pvp'ers still benefits together from winning
    (0)

  9. #29
    Player

    Join Date
    Oct 2011
    Posts
    132
    Quote Originally Posted by jones6 View Post
    You would know more than I do about since you translated it and can interpret things bertter than me. So please forgive me if those systems are the more implied systems he is refering to. Just sounds a lot like the controlling company of the pvp match has access to pve related content in that area very similar to a feature in WoW.
    No worries. I haven't played WoW but did play FFXI so this sort of association comes to me naturally. I guess what I'm trying to say is just because features look/sound similar to other games, it is quite possible the said feature was inspired from something else entirely. A lot of people are more vocal about concerns to how FFXIV is shaping up to look like WoW because a large percentage of players here have played WoW before and can spot similarities because they played said title before.

    Someone said this earlier, but let's all not forget that it's pretty damn hard to be unique in this day and age.
    (0)


    Stanislaw | Durandal Server

  10. #30
    Player
    jones6's Avatar
    Join Date
    Mar 2011
    Posts
    104
    Character
    Strung Out
    World
    Balmung
    Main Class
    Weaver Lv 50
    Quote Originally Posted by ellohwell View Post
    Why don't people like PvP? It's fun...
    I enjoy PvP. Just seems like a nightmare as far as development is concerned. Balancing pvp often affects pve and vice versa. I am assuming we will see pvp related stats on gear when it is introduced.
    (0)

Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast