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  1. #1
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Ironically, Preypacer, PVErs say the same things about and do the same things to PVPers when they get the opportunity.
    (1)

  2. #2
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Quote Originally Posted by Preypacer View Post
    If history is any indication, some among the hardcore PvP camp will be demanding better rewards for a variety of reasons, including but not limited to:
    - They deem themselves superior players just for preferring PvP and, thus, deserve superior rewards by default
    - They will argue that PvE'ers or "carebears", as I'm sure all non-PvP'ers will be referred to once word gets around, don't deserve good rewards because PvE isn't as challenging as PvP.
    - They'll insist that "PvP is what MMORPGs are all about and so that's where the best rewards should be"...

    I know there's more, but that's what I can remember off the top of my head.

    I enjoy PvP myself and have played a number of strictly PvP MMOs. However, thank goodness it's going to be sectioned off into its own areas in this game. FFXIV is a PvE MMO first with PvP as an option... that's all it should be.

    Of course, that's something else some among the "hardcore PvP" crowd will certainly be complaining about. It's just not "real PvP" unless it's wide-open and they can attack anyone, anywhere at any time. Then, they can go into the newbie areas to gank and harass all the low level players while they're questing, take all their stuff and then stand over them gloating at how uber they are for killing the equivalent of a level 3 mob when they're level 30.

    Killing players far weaker than themselves makes those people hardcore after all.

    Yes, that last statement was entirely sarcastic.
    Umm... what?

    As a self-procalimed hardcore PvP'er I've never heard of any of this stuff. The only thing I would ever complain about is balance. As long as they maintain balance and make adjustments I don't care if PvP is open world, in your neighbors backyard, in a coliseum, on a separate zone, whatever.

    PvE = Carebear? What, first time I've heard this... sounds pretty girly and lame. You should probably assume you can turn PvP off or it will be exclusive to PvP areas since we didn't have a choice to join a PvE or PvP server. So there is no chance for a level 50 to roflstomp a level 3. And even if that happened... you're not going to be able to steal there gear.

    Of course there is going to be PvP rewards, whether its in the form of good pvp gear, aesthetics, titles, money.. whatever. I'm a PvP achievement skank, I'll aim for the top and /flex when I get there.

    People have no logic.
    (0)

  3. #3
    Player
    jones6's Avatar
    Join Date
    Mar 2011
    Posts
    104
    Character
    Strung Out
    World
    Balmung
    Main Class
    Weaver Lv 50
    Additionally, we would also like to implement features where even if one were a player who doesn't participate in PvP, they can support other PvP players who share the same allegiance. For example, content that's only accessible by the forces that had won.
    Wow they are lifting way more features found in WoW than I originally thought. Great features but features that are not original. I seen it coming when Yoshi-P took over, and I hope they are done well.
    (1)

  4. #4
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Quote Originally Posted by jones6 View Post
    Wow they are lifting way more features found in WoW than I originally thought. Great features but features that are not original. I seen it coming when Yoshi-P took over, and I hope they are done well.
    PvP wasn't invented by WoW.

    Neither was EXP from PvP.
    (2)

  5. #5
    Player
    jones6's Avatar
    Join Date
    Mar 2011
    Posts
    104
    Character
    Strung Out
    World
    Balmung
    Main Class
    Weaver Lv 50
    Quote Originally Posted by DoctorMog View Post
    PvP wasn't invented by WoW.

    Neither was EXP from PvP.
    I am refering to you control a pvp related area and you get access to PVE content in that area. I didn't imply WoW invented anything. That game was successfully because it lifted many features found in other games. It goes with the business.
    (0)
    Last edited by jones6; 10-18-2011 at 12:52 PM.

  6. #6
    Player

    Join Date
    Oct 2011
    Posts
    132
    Quote Originally Posted by jones6 View Post
    I am refering to you control a pvp related area and you get access to PVE content in that area. I didn't imply WoW invented anything. That game was successfully because it lifted many features found in other games it goes with the business.
    Couldn't resist but pointing out that FFXI had content like Conflict, Besieged and Campaign which essentially did the same thing, only without PvP elements. One can argue that they're taking those features from FFXI, only this time they're adding a PvP touch to it this time around.
    (0)
    Last edited by Stanislaw; 10-18-2011 at 01:34 PM.


    Stanislaw | Durandal Server

  7. #7
    Player
    jones6's Avatar
    Join Date
    Mar 2011
    Posts
    104
    Character
    Strung Out
    World
    Balmung
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Stanislaw View Post
    Couldn't resist but pointing out that FFXI had content like Conflict, Besieged and Campaign which essentially did the same thing, only without PvP elements. One argue that they're taking those features from FFXI, only this time they're adding a PvP touch to it this time around.
    You would know more than I do about it, since you translated it and can interpret things better than me. So please forgive me if those systems are the more implied systems he is refering to. Just sounds a lot like the controlling company of the pvp match has access to pve related content in that area, very similar to a feature in WoW.
    (0)
    Last edited by jones6; 10-18-2011 at 12:54 PM.

  8. #8
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by jones6 View Post
    I am refering to you control a pvp related area and you get access to PVE content in that area. I didn't imply WoW invented anything. That game was successfully because it lifted many features found in other games. It goes with the business.
    WoW still didn't do this first.

    Lineage 2 has had that kind of functionality via its Castle/Territory ownership since before WoW launched.

    Anarchy Online had a similar system even longer than that, via its Tower Wars.
    (0)

  9. #9
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Wow they are lifting way more features found in WoW than I originally thought. Great features but features that are not original.
    It's not really fair to complain about features "lifted from WoW" when WoW has already done everything you could possibly imagine.

    This is the 21st century. There's no such thing as originality.
    (3)

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    26
    I fucking LOVE PVP.
    YES.
    (2)

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