Quote Originally Posted by Solipse View Post
as I've been saying, the largest economic problem right now is that nothing ever leaves the economy; that means that nothing ever really goes up in price, only down.
Indeed. This is a fundamental concept about our economy that cannot be ignored. In another game like EVE, which is also very craft-heavy, the items are always leaving the economy because they are consumed or destroyed.

The only items in FF14 that ever permanently leave are consumables like food and ammo. That's about it.

The concept of gear being permanently destroyed is a bit of an implausible possibility, however.

How many ways can things like gear leave the economy, anyway?