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  1. #1
    Player
    Sciwolf's Avatar
    Join Date
    Aug 2013
    Posts
    132
    Character
    Tor Kara
    World
    Balmung
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    It isn't their fault content outside Savage and Extreme primals is so piss easy, you generally don't notice a DPS cheesing mechanics or eating an aoe for positionals. I know full well my capabilities on Dragoon, and if I'm about to pull aggro on trash, I'm already looking to Keen Flurry, Bloodbath and Second Wind because if I do take that mob, I should be prepared to handle it.

    The reason healers catch more slack is it's far more noticeable. A Ninja not using Goad isn't standing around doing nothing. Meanwhile, I have had Hullbreaker and Xelphatol runs where the healer literally jumped around the map because they had nothing to do. Ya tend to notice that more.
    how about when the last boss on an i210 dungeon takes forever to die? Should the initial reaction be to blame the dps or the healer? Sure the healer is "standing around" but the primary DPS role is:
    to DPS!

    If you play a DRG or MNK with i240 + gear and need the SCH to help you DPS in an old 4 man dungeon , you need to be called out for it. But they never get called out. They always get a pass for facerolling.
    (0)
    Last edited by Sciwolf; 01-12-2017 at 08:45 AM.

  2. #2
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Sciwolf View Post
    how about when the last boss on an i210 dungeon takes forever to die? Should the initial reaction be to blame the dps or the healer? Sue the healer is "standing around" but the primary DPS role is:
    to DPS!

    If you play a DRG or MNK with i250 gear and need the SCH to help you DPS , you need to be called out for it. But they never get called out. They always get a pass for facerolling.
    It's taking forever to die because the tank pulled the room and you aren't spamming Holy, Gravity or DoTs + Bane. To emphasis that point, if there are six mobs on the tank and I clip all of them with Doom Spike, it'll net 960 potency; Holy will net 920. On a standard three pull, those numbers become 480 and 540, respectively. Assuming equal gear, you would out-DPS me if tanks pulled like the devs prefer. Fancy that.

    Granted, this is, of course, an ideal situation. If the tank isn't rotating cooldowns, lacks proper gear or DPS are standing in AoEs, a healer shouldn't focus on damage. Nonetheless, their role is to mitigate. A dead mob is one who isn't dealing damage, thus it's a form of mitigation. People advocating for healers to DPS aren't saying do so above all else. We are arguing you do so when it's safe. "I'm not comfortable yet!" Isn't an excuse three months after The Creator releases. Don't queue for that content if you're not comfortable yet then. I didn't queue for Expert roulette until I practiced tanking and knew proper coldown management. Likewise on Dragoon. I googled the 60 rotation before even reaching 60 and adjusting to it as I leveled. Whenever I do pull from an undergeared tank, I don't whine about it. I pop Keen Flurry and tank it myself or Elusive Jump to drop aggro.

    And believe me, I would call a Monk or Dragoon who couldn't pull 500 DPS. Alas, we're not allowed to talk about parses in-game. So unless I notice them messing up the rotation or they die frequently, I can't say anything.
    (8)
    Last edited by Bourne_Endeavor; 01-12-2017 at 09:48 AM.