Quote Originally Posted by AlphaFox View Post
Someone made mention of it before but an increase is still an increase. All it takes is for a job or role to appeal to someone in order for someone to just try and perhaps enjoy it and stick to it.
Right, but yet that doesn't diminish any of the responsibility that comes with tanking, which is what typically pushes people away from the role. If we're talking about the health of the game then it would be in their interest to make SAM; which is typically one of the fan favorites, a DPS in attempt to pull more new people into the game that then could try out all the different roles, than to make SAM a tank that may not have as big of a draw.

At least that's how I see it in my eyes.