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  1. #371
    Player
    Katana190's Avatar
    Join Date
    Nov 2013
    Posts
    299
    Character
    Katana Azurite
    World
    Phantom
    Main Class
    Warrior Lv 90
    Quote Originally Posted by StarRosie View Post
    I get that, I agree. Though the T-Shirt reveals are not...that vague (Save for the 007 shirt. That was waaaaay out there Yoshi.) I mean...Batman for DRK? That's a little on the nose.

    I also get the fun in discussion about things like this but...maaaaan, this thread got heated at times and I will own up that I was a part of that. Also lets hope the T-Shirts don't follow an order, cause Batman was first and gave us tank DRK. So with Scarlet Witch being first...oh the RDM fans would throw such a fit.
    Your right, vague isn't really the right word... Idk how to put it, it's not OUT there but it is easy to figure out. Like you said. There must be a word for it! Also debates get heated, it's good to see you can admit that so that's respectable.

    Hell, about the t-shirt, maybe he'll change it up and do something else for a teaser!?

    Quote Originally Posted by Alacran View Post
    Snip.
    You know, I think they might actually do a Shogun/Samurai route. But not in the same expansion, I'm probably dreaming but I think SAM Tank will be Shogun and SAM DPS will be Samurai. Different gameplay, different weapons, but giving that same aesthetic of a Japanese Warrior which people seem to want so much.
    (0)
    Last edited by Katana190; 12-23-2016 at 04:21 AM.

  2. #372
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by GMERC View Post
    Why? Did you have a better suggestion for a job to use Hammers/Maces? Because I can't say I know of any known for using them. Kind of seems like a waste to opt for dual wielding hand axes on a tank, doesn't it? When we have perfectly good shield models only being used by one job (with only a small handful actually being truly specific to Paladin)?
    No, I don't particularly have a better suggestion for a job to use hammers/maces, partially because I don't really see them as being a necessary addition to the game. Many games don't use Hammers for their classes, and there isn't particularly a defacto hammer wielding job in Final Fantasy games. I just don't see how hammer = viking, who in my opinion are more known for axes than anything else. But I suppose the whole mjolnir+thunder aspect has some appeal. If I had to give a tank job a hammer, I'd probably give it to Judgemaster.

    I'd opt for them to dual wield because if they're to be a tank it would certainly be something we don't have as a tank yet. I'd rather avoid any job actually using the actual same weapon/offhand as another job. Why must PLD share their shields? That's like saying we have all these perfectly good spear models only being used by one job, or all these bow models, etc. etc. People often jump all over SAM not being a tank cause it uses another sword etc. but katanas are usually always their own classification of weapon in Final Fantasy games anyways and would be used different than the massive slabs of metal that are DRK greatswords. A shield + 1h weapon is a bit harder to make more unique attacking animations for if you have 2 jobs using them. If Viking's were to have shields, I'd rather them then have a shield + spear if anything.
    (3)

  3. #373
    Player
    StarRosie's Avatar
    Join Date
    Oct 2016
    Location
    Ul'Dah
    Posts
    566
    Character
    Sakya Malha
    World
    Goblin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Katana190 View Post
    Your right, vague isn't really the right word... Idk how to put it, it's not OUT there but it is easy to figure out. Like you said. There must be a word for it!
    The word you are looking for is, subtle. The T-Shirts are subtle hints, any major FF fan can quickly connect the dots but casual fans may take a few to get the connection. "Scarlet Witch? Scarlet is both a descriptive for Red and a shade of Red, Witch is a magic user....RED MAGE!" I literally watched a friend go through that process when we were watching the Vegas Keynote.
    (0)

  4. #374
    Player GMERC's Avatar
    Join Date
    Apr 2016
    Posts
    377
    Character
    Saltire Dalamiq
    World
    Balmung
    Main Class
    Astrologian Lv 73
    Quote Originally Posted by Shippuu View Post
    No, I don't particularly have a better suggestion for a job to use hammers/maces, partially because I don't really see them as being a necessary addition to the game. Many games don't use Hammers for their classes, and there isn't particularly a defacto hammer wielding job in Final Fantasy games. I just don't see how hammer = viking, who in my opinion are more known for axes than anything else. But I suppose the whole mjolnir+thunder aspect has some appeal.
    Viking is as much known for hammers as axes. My insistence on incorporating a lightning theme doesn't just come from good old fashioned Thor wank, but also from the fact that Vikings had more or less exclusive ownership of hammers in their debut appearance (aside from Onion Knight who could equip most anything and Ninja, who could use Mjolnir because ? ? ?) and hammers as a weapon class were all inherently Lightning elemental.

    And that's not even getting into the real lack of any kind of blunt damage besides knuckles in this game.


    Quote Originally Posted by Shippuu View Post
    If I had to give a tank job a hammer, I'd probably give it to Judgemaster.
    Judgemaster, and Judges in general have never used hammers. Assigning them that just because of a Judge's gavel seems a bit strange.

    Quote Originally Posted by Shippuu View Post
    Why must PLD share their shields?
    Why must only one job in the entire game use shields? Just because Paladins equip shields doesn't mean the use of a shield should just be off-limits forever.

    Quote Originally Posted by Shippuu View Post
    A shield + 1h weapon is a bit harder to make more unique attacking animations for if you have 2 jobs using them.
    But we already have Ninja. By this logic shouldn't it be too hard to make unique attacking animations for a dual wielder if you have 2 jobs doing it? Or another two-handed sword user? (We know the answer to these questions is no, because fighting styles would absolutely vary between each job's weapon despite similarities in how one arms themself.)


    Quote Originally Posted by Shippuu View Post
    If Viking's were to have shields, I'd rather them then have a shield + spear if anything.
    The idea that on one hand Viking shouldn't be a hammer job because they're "not known for it" (despite literally being known for it) and on the other they should be assigned a weapon they've literally never used is sort of baffling.

    Like, I'd enjoy a Shield+Spear user too, but I don't think there's any job (besides Dragoon, who did in fact equip shields along with their spears in several games) that exists that could be associated with that idea.
    (1)

  5. #375
    Player
    Alacran's Avatar
    Join Date
    Mar 2011
    Posts
    964
    Character
    Maeror Montealvo
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by GMERC View Post
    ...
    One need remember that as of now we do have one hammer wielder in the game, and while it's used only for one fight his class/job is listed as Marauder. A simple re-balancing could in theory add a hammer user to the game for use by players.



    On the subject of Hammers why this wasn't used in game as weapon is beyond me.



    (1)
    Last edited by Alacran; 12-23-2016 at 06:13 AM.

  6. #376
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by GMERC View Post
    And that's not even getting into the real lack of any kind of blunt damage besides knuckles in this game.
    The type of damage a weapon does is close to irrelevant in the grand scheme of things in this game, outside of very specific mechanics in a few fights and various minor buff/debuffing. Just because there's only really one main source of blunt damage types doesn't necessarily mean there needs to be more. On top of that, we could easily see the game change to dissolve damage typing altogether if SE so chooses.



    Judgemaster, and Judges in general have never used hammers. Assigning them that just because of a Judge's gavel seems a bit strange.
    Considering how many jobs use swords in past games something has to break at somepoint from just using swords if they don't want to continue doubling down on different classifications of swords. Dark Knights never used Scythes until Final Fantasy XI. It wasn't even a weapon classification until XI either. Judge Drace from FF12 also used weapons that were mace-like in appearance.


    Why must only one job in the entire game use shields? Just because Paladins equip shields doesn't mean the use of a shield should just be off-limits forever.
    You didn't say shields in general though, you specifically said the shields currently in the game, which any past level 50 is exclusive to GLA/PLD. Caster shields were a relic from 1.0 that have been phased out. But given SE seems intent on making each job's primary arms unique to that job means shields are done. Now, they could implement a different kind of shield type in the future sure, such as very large tower shields for say something like Templar then sure. But to re-use the same shields already in the game as you stated, that should be avoided.


    But we already have Ninja. By this logic shouldn't it be too hard to make unique attacking animations for a dual wielder if you have 2 jobs doing it? Or another two-handed sword user? (We know the answer to these questions is no, because fighting styles would absolutely vary between each job's weapon despite similarities in how one arms themself.)
    When you're dealing with dual wielding, or holding weapons with two hands, you have a lot more variety with how that weapon can move and be used. Using just a one handed weapon however you're a bit more limited. Obviously it's not impossible and there's plenty they can do still, but it is still something to consider. A sort of "can we make this job's animations flashy/different enough from the way PLD attacks?" The answer is yes, of course, but it all depends on their creative team.


    The idea that on one hand Viking shouldn't be a hammer job because they're "not known for it" (despite literally being known for it) and on the other they should be assigned a weapon they've literally never used is sort of baffling.
    I meant more specifically the archetype of a classical/fantasy viking, who more traditionally used axes and spears more than hammers. The Viking in Final Fantasy III was hardly a memorable job to stand on it's established appeal (Or else it would have returned in other FF games like other classics). So if they're going to add viking it's going to need to pull from generic viking tropes. Which again, are significantly used up by this game's version of Warrior (Which may just increase with Stormblood coming out likely giving them even more).
    (1)

  7. #377
    Player
    Rizon's Avatar
    Join Date
    Mar 2011
    Location
    Quincy, Il
    Posts
    938
    Character
    Rizon Cerberus
    World
    Hyperion
    Main Class
    Marauder Lv 81
    Quote Originally Posted by Shippuu View Post
    Snip
    I was talking about classes and you bring up jobs, apples and oranges. I agree that there are more then enough DPS jobs to satisfy most tastes. For those who say that certain jobs can be either Melee or Tank answer me this, When I say Warrior do you think Tank or DPS when constructing parties?
    (0)

  8. #378
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Rizon View Post
    I was talking about classes and you bring up jobs, apples and oranges. I agree that there are more then enough DPS jobs to satisfy most tastes. For those who say that certain jobs can be either Melee or Tank answer me this, When I say Warrior do you think Tank or DPS when constructing parties?

    Quote Originally Posted by Rizon View Post
    Why do people want to foist SAM on us as a Tank when there is not enough players playing Tanks already. Make the current Tank jobs more appealing before saturating the populace with unnecessary job classes.
    Yeah, no, you said jobs multiple times there buddy. And jobs/classes are not apples and oranges, they're actually almost identically the same in this game, and considering new jobs have no base classes what is even the point of talking specifically about classes? Unless you're using the term classes in a completely different manner in which you should probably construct your statements to be clearer. The second half of you comment makes zero sense.
    (2)

  9. #379
    Player
    FallenWings's Avatar
    Join Date
    Nov 2013
    Posts
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Rizon View Post
    I was talking about classes and you bring up jobs, apples and oranges. I agree that there are more then enough DPS jobs to satisfy most tastes. For those who say that certain jobs can be either Melee or Tank answer me this, When I say Warrior do you think Tank or DPS when constructing parties?
    I think tank? What's your point? Parroting the worthless 'WAR is a DPS' meme?

    Anyone worth their salt would not waste a DPS slot for WAR, nor would they not give WAR the tank slot.
    (6)

  10. #380
    Player
    Join Date
    Oct 2014
    Posts
    284
    Tomorrow starts fanfest and I hope we get Samurai tank,but yes most likely it will be another red mage clue or showcase x.x;; or dancer (why not bring more slots to DPS really, not like we have enough of those, sarcasm). If the expansion won't give a tank, mark my words: this will have a bad after taste for ppl who love to tank but just want variety.
    (2)

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